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National Dex / Staraptor Mega

Staraptor Mega

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#0398 in the National Pokédex • Predator Pokémon

A Mega Evolution of Staraptor

Mega Staraptor sprite

Normal

Shiny Mega Staraptor sprite

Shiny

Pokémon HOME art

Details

Category

Predator Pokémon

Height

1.9 m (6'03")

Weight

50 kg (110.2 lbs)

National Pokédex

#0398

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

140

256

416

Defense

100

184

328

Sp. Atk

60

112

240

Sp. Def

90

166

306

Speed

110

202

350

Total

585

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mega Staraptor, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.

Staraptor sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Mega Staraptor in Pokémon GO
Shiny Mega Staraptor in Pokémon GO

Main Series

Legends: Z-A

2025

Mega Staraptor in Pokémon Legends: Z-A
Shiny Mega Staraptor in Pokémon Legends: Z-A

Moves Mega Staraptor learns in Legends: Z-A.
Moves Mega Staraptor learns by leveling up in Legends: Z-A.
Class
Evo.Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
StartGrowl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Normal---
StartPeck

The user attacks by jabbing targets with a sharply pointed beak or horn.

Flying35--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
8Quick Attack

The user attacks by lunging toward targets with blinding speed.

Normal30--
10Gust

The user attacks by using its wings to whip up a gust of wind to launch at targets.

Flying40--
12Wing Attack

The user attacks by spreading its imposing wings wide and slamming them into targets.

Flying60--
16Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
19Feather Dance

The user buries targets in a mass of down, which lowers targets' Attack stats for a while.

Flying---
23Whirlwind

The user creates a strong wind to drive targets back a good distance.

Normal---
28Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
33Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
41Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
44Air Slash

The user attacks with a blade of air that slices even the sky. This may also make targets flinch.

Flying75--
49Brave Bird

The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.

Flying120--
Moves Mega Staraptor can learn from Technical Machines in Legends: Z-A.
Class
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM011Bulk Up

The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.

Fighting---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM022Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM043Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

Flying90--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM068Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

Fire95--
TM079Hurricane

The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.

Flying110--
TM082U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Bug70--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM094Whirlwind

The user creates a strong wind to drive targets back a good distance.

Normal---
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM107Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM113Low Sweep

The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.

Fighting65--
TM119Ominous Wind

The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.

Ghost60--
TM121Torment

The user torments and enrages the target, making it harder for the same move to be used in quick succession.

Dark---
TM133Blaze Kick

The user attacks with a kick that may also leave targets with a burn. This move has a heightened chance of landing a critical hit.

Fire85--
TM134Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

Flying45--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
TM145Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

Normal40--
TM146Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

Normal150--
TM150Vacuum Wave

The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets.

Fighting40--
TM153Sky Attack

The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.

Flying140--

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