Stats
Min
Max
HP
70
250
344
Attack
140
256
416
Defense
70
130
262
Sp. Atk
110
202
350
Sp. Def
65
121
251
Speed
105
193
339
Total
560
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Mega Sharpedo
Brutal Pokémon
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Carvanha #0318 | Level 30 | ![]() Sharpedo #0319 |
![]() Sharpedo #0319 | Mega Evolution | ![]() Mega Sharpedo #0319 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | Normal | Status | - | 100 | 30 | Reduces the foe's DEFENSE. |
| Start | Bite | Dark | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| Start | Rage | Normal | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| Start | Focus Energy | Normal | Status | - | - | 30 | Raises the criti cal hit ratio. |
| Start | Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Start | Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 11 | Aqua Jet | Water | Physical | 40 | 100 | 20 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 15 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| 18 | Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| 22 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 25 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 29 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 30 | Slash | Normal | Physical | 70 | 100 | 20 | Has a high criti cal hit ratio. |
| 34 | Poison Fang | Poison | Physical | 50 | 100 | 15 | A sharp-fanged attack. May badly poison the foe. |
| 40 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 45 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 51 | Skull Bash | Normal | Physical | 130 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 56 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Ice Beam | Ice | Special | 90 | 100 | 10 | An attack that may freeze the foe. |
| 0 | Blizzard | Ice | Special | 110 | 70 | 5 | An attack that may freeze the foe. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Waterfall | Water | Physical | 80 | 100 | 15 | An aquatic charge attack. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Hail | Ice | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| 0 | Torment | Dark | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Dive | Water | Physical | 80 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 0 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 0 | Dark Pulse | Dark | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Scald | Water | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| 0 | Retaliate | Normal | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Snarl | Dark | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
























Status
Physical
Special





