National Dex / Sharpedo Mega

Sharpedo Mega

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#0319 in the National Pokédex • Brutal Pokémon

A Mega Evolution of Sharpedo

Mega Sharpedo sprite

Normal

Shiny Mega Sharpedo sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Brutal Pokémon

Abilities

Height

2.5 m (8'02")

Weight

130.3 kg (287.3 lbs)

National Pokédex

#0319

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

140

256

416

Defense

70

130

262

Sp. Atk

110

202

350

Sp. Def

65

121

251

Speed

105

193

339

Total

560

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mega Sharpedo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Carvanha

Carvanha

#0318

Level 30

Sharpedo

Sharpedo

#0319

Sharpedo

Sharpedo

#0319

Mega Evolution

Mega Sharpedo

Mega Sharpedo

#0319

Sharpedo sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Mega Sharpedo in Pokémon GO
Shiny Mega Sharpedo in Pokémon GO

Main Series

Legends: Z-A

2025

Mega Sharpedo in Pokémon Legends: Z-A
Shiny Mega Sharpedo in Pokémon Legends: Z-A

Ultra Sun & Ultra Moon

2017

Mega Sharpedo in Pokémon Ultra Sun & Ultra Moon
Shiny Mega Sharpedo in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Mega Sharpedo in Pokémon Sun & Moon
Shiny Mega Sharpedo in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Mega Sharpedo in Pokémon Omega Ruby & Alpha Sapphire
Shiny Mega Sharpedo in Pokémon Omega Ruby & Alpha Sapphire

Pick a game to see what Mega Sharpedo learns there.
Mega Sharpedo in Legends: Z-A

Moves Mega Sharpedo learns by leveling up in Legends: Z-A.
Class
Evo.Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal70--
StartAqua Jet

The user attacks by lunging toward targets with blinding speed.

Water30--
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartNight Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark70--
8Focus Energy

The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.

Normal---
16Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Dark60--
20Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Water60--
24Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
32Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
36Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
40Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Normal90--
44Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
51Bounce

The user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed.

Flying85--
54Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--

Moves Mega Sharpedo can learn from Technical Machines in Legends: Z-A.
Class
TM009Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Water60--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM015Ice Fang

The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.

Ice65--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM034Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark70--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM049Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM070Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM107Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM123Poison Fang

The user attacks by biting targets with toxic fangs. This may also leave targets badly poisoned.

Poison50--
TM124Psychic Fangs

The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.

Psychic85--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
TM143Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

Dragon15--
TM146Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

Normal150--
TM148Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

Water80--

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