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Z-A / Pokédex

Mega Sharpedo

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Mega Sharpedo

Mega Evolution in Pokémon Legends: Z-A

Mega Sharpedo in the National Pokédex
Mega Sharpedo render

Normal

Shiny Mega Sharpedo render

Shiny

The spines sprouting from its head are transformed fangs. If they’re injured or broken off, the spines will regenerate countless times.

Details

Types

WaterDark

Category

-

Height

2.5 m (8'02")

Weight

130.3 kg (287.3 lbs)

National Pokédex

#0319

Form

Mega

Mega Sharpedo in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

140

256

416

Defense

70

130

262

Sp. Atk

110

202

350

Sp. Def

65

121

251

Speed

105

193

339

Total

560

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
60
Base Exp.
196
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Carvanha

Carvanha

Lumiose City #140

Reach level 30 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Sharpedo

Sharpedo

Lumiose City #141

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: Evo.

Normal707sLevel 33 or Seed of Mastery
Aqua Jet

The user attacks by lunging toward targets with blinding speed.

Level: Start

Water303sLevel 10 or Seed of Mastery
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Level: Start

Dark707sLevel 10 or Seed of Mastery
Focus Energy

The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.

Level: 8

Normal—10sLevel 11 or Seed of Mastery
Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Level: 16

Dark606sLevel 19 or Seed of Mastery
Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Level: 20

Water6012sLevel 23 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: 24

Normal—10sLevel 27 or Seed of Mastery
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Level: 32

Dark808sLevel 35 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Level: 36

Psychic—12sLevel 39 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 40

Normal908sLevel 43 or Seed of Mastery
Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Level: 44

Water858sLevel 47 or Seed of Mastery
Bounce

The user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed.

Level: 51

Flying8512sLevel 54 or Seed of Mastery
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Level: 54

Normal12010sLevel 57 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sLevel 39 or Seed of Mastery
Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

TM120

Rock606sNot established
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

TM107

Fighting12012sNot established
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

TM025

Dark808sLevel 35 or Seed of Mastery
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

TM090

Dark808sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sLevel 57 or Seed of Mastery
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM009

Water6012sLevel 23 or Seed of Mastery
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

TM096

Water11012sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Ice Fang

The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.

TM015

Ice656sNot established
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

TM049

Ice557sNot established
Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

TM076

Water858sLevel 47 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

TM034

Dark707sLevel 10 or Seed of Mastery
Poison Fang

The user attacks by biting targets with toxic fangs. This may also leave targets badly poisoned.

TM123

Poison506sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic Fangs

The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.

TM124

Psychic858sNot established
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sNot established
Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

TM148

Water807sNot established
Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

TM143

Dragon156sNot established
Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

TM146

Normal15012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Surf

The user attacks by swamping a wide area with a giant wave.

TM073

Water908sNot established
Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

TM139

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sNot established
Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

TM098

Water808sNot established
Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

TM070

Water207sNot established
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

TM059

Psychic808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

No supported detailed acquisition rows are recorded for this form yet. This does not establish that the Pokémon is unobtainable; evolution, form changes or HOME access may apply.

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