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National Dex / Minior Violet

Minior Violet

Back to Pokédex
Minior Violet sprite

Normal

Pokémon HOME art

Details

Category

Meteor Pokémon

Abilities

Height

0.3 m (1'00")

Weight

0.3 kg (0.7 lbs)

National Pokédex

#0774
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

100

184

328

Defense

60

112

240

Sp. Atk

100

184

328

Sp. Def

60

112

240

Speed

120

220

372

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Minior Violet, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Minior

Minior

#0774

No evolutions

Minior sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Minior Violet in Pokémon GO
Shiny Minior Violet in Pokémon GO

Main Series

Scarlet & Violet

2022

Minior Violet in Pokémon Scarlet & Violet
Shiny Minior Violet in Pokémon Scarlet & Violet

Ultra Sun & Ultra Moon

2017

Minior Violet in Pokémon Ultra Sun & Ultra Moon
Shiny Minior Violet in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Minior Violet in Pokémon Sun & Moon
Shiny Minior Violet in Pokémon Sun & Moon
Pick a game to see what Minior Violet learns there.
Minior Violet in Scarlet and Violet

Moves Minior Violet learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
3Defense Curl

The user curls up and boosts its Defense stat.

Normal--40
8Rollout

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

Rock309020
10Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
15Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
17Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock601005
22Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
24Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
29Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
31Rock Polish

The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.

Rock--20
36Cosmic Power

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

Psychic--20
38Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
43Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
45Shell Smash

The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.

Normal--15
50Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
Moves Minior Violet can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM017Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM051Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM060U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM074Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Psychic--20
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM076Rock Blast

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

Rock259010
TM079Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM099Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TM101Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM120Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM129Calm Mind

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Psychic--20
TM133Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

Ground9010010
TM149Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM150Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM178Gravity

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Psychic--5
TM180Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM205Endeavor

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Normal-1005
TM215Scorching Sands

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Ground7010010
TM220Meteor Beam

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Rock1209010

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