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HOME / Medicham Mega

Medicham Mega

#0308 in the National Pokédex • Meditate Pokémon

A Mega Evolution of Medicham

#0308 in the National Pokédex • Meditate Pokémon

A Mega Evolution of Medicham

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

100

184

328

Defense

85

157

295

Sp. Atk

80

148

284

Sp. Def

85

157

295

Speed

100

184

328

Total

510

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Meditite

Electrike

Mega Medicham normal sprite

Normal

Shiny Mega Medicham sprite

Shiny

Mega Medicham

Meditate Pokémon

#0308
FightingPsychic

Height

1.3 m (4'03")

Weight

31.5 kg (69.4 lbs)

Abilities

Pure Power

It's Super Effective

Damage multipliers Mega Medicham takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Ghost

Fairy

Resists

Fighting

0.5×

Rock

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Meditite

Meditite

#0307

Level 37

Medicham

Medicham

#0308

Medicham

Medicham

#0308

Mega Evolution

Mega Medicham

Mega Medicham

#0308

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartFire PunchFirePhysical7510015

A fiery punch. May cause a burn.

StartIce PunchIcePhysical7510015

An icy punch. May cause freezing.

StartThunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

StartConfusionPsychicSpecial5010025

An attack that may cause confusion.

StartMeditatePsychicStatus--40

Raises the user's ATTACK.

StartBideNormalPhysical--10

Waits 2-3 turns & hits back double.

StartDetectFightingStatus--5

Evades attack that turn. It may fail.

StartZen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

12EndureNormalStatus--10

Always leaves at least 1HP.

15Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

18Mind ReaderNormalStatus--5

Ensures the next attack will hit.

22FeintNormalPhysical3010010

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

25Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

29Force PalmFightingPhysical6010010

The foe is attacked with a shock wave. It may also leave the target paralyzed.

32High Jump KickFightingPhysical1309010

May miss and hurt the user.

36Psych UpNormalStatus--10

Copies the foe's stat changes.

42AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its stats.

49Power TrickPsychicStatus--10

The user employs its psychic power to switch its Attack with its Defense stat.

53CounterFightingPhysical-10020

Returns a physical blow double.

55ReversalFightingPhysical-10015

Stronger if the user's HP is low.

62RecoverNormalStatus--10

Restores HP by 1/2 the max HP.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0StrengthNormalPhysical8010015

A powerful physi­ cal attack.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0Low SweepFightingPhysical6510020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

Games

Games where Medicham appears, in release order. Each link opens that game's Pokédex page.

X & Y

2013

Mega Medicham in X & Y
Shiny Mega Medicham in X & Y

Mega

Omega Ruby & Alpha Sapphire

2014

Pokémon GO

2016

#0307

Meditite

#0309

Electrike

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