Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet

Tools

Scarlet & Violet

Game

Scarlet & Violet

News

Events

Guides

Pokédex

Stats, moves, and Paldea entries

Moves

Power, accuracy, and learners

Items

Pockets, images, and effects

Database

S/V / Pokédex

Marshadow

Marshadow

#802 in the Scarlet and Violet Pokédex • Gloomdweller Pokémon

Marshadow

#802 in the Scarlet and Violet Pokédex • Gloomdweller Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

90

Attack

125

Defense

80

Sp. Atk

90

Sp. Def

90

Speed

125

Total

600

Magearna

Poipole

Marshadow normal sprite

Normal

Shiny Marshadow sprite

Shiny

Marshadow

Gloomdweller Pokémon

#802
FightingGhost

Height

0.1 m (0'04")

Weight

2.2 kg (4.9 lbs)

Abilities

Technician

It's Super Effective

Damage multipliers Marshadow takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Ghost

Fairy

Resists

Normal

Fighting

Bug

0.25×

Poison

0.5×

Rock

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
Marshadow

Marshadow

#802

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartFire PunchFirePhysical7510015

A fiery punch. May cause a burn.

StartIce PunchIcePhysical7510015

An icy punch. May cause freezing.

StartThunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

StartCounterFightingPhysical-10020

Returns a physical blow double.

StartPursuitDarkPhysical4010020

Heavily strikes switching POKéMON.

StartAssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

StartDrain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

StartShadow SneakGhostPhysical4010030

The user extends its shadow and attacks the foe from behind. This move always goes first.

StartLaser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

5Force PalmFightingPhysical6010010

The foe is attacked with a shock wave. It may also leave the target paralyzed.

11FeintNormalPhysical3010010

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

15Rolling KickFightingPhysical608515

A fast, spinning kick.

20CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

26Shadow PunchGhostPhysical60-20

An unavoidable punch that is thrown from shadows.

30Role PlayPsychicStatus--10

Mimics the target and copies its special ability.

35Jump KickFightingPhysical1009510

May miss, damaging the user.

41Psych UpNormalStatus--10

Copies the foe's stat changes.

45Spectral ThiefGhostPhysical9010010

The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.

50Close CombatFightingPhysical1201005

The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.

56Sucker PunchDarkPhysical701005

This move enables the user to attack first. It fails if the foe is not readying an attack, however.

60EndeavorNormalPhysical-1005

Gains power if the user’s HP is lower than the foe’s HP.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0False SwipeNormalPhysical4010040

Leaves the foe with at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0Will-O-WispFireStatus-8515

Inflicts a burn on the foe with intense fire.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

0Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

0Low SweepFightingPhysical6510020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

0AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Mega PunchNormalPhysical808520

A powerful punch thrown very hard.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0AgilityPsychicStatus--30

Sharply increases the user's SPEED.

0SwiftNormalSpecial60-20

An attack that never misses.

0ReversalFightingPhysical-10015

Stronger if the user's HP is low.

0EndureNormalStatus--10

Always leaves at least 1HP.

0RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

0Blaze KickFirePhysical859010

A kick with a high critical- hit ratio. May cause a burn.

0Aura SphereFightingSpecial80-20

The user looses a blast of aura power from deep within its body. This move is certain to hit.

0HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status problems.

0Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.