| TM001 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | Normal |  | 90 | 85 | 20 |
| TM006 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | Normal |  | - | 100 | 10 |
| TM007 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal |  | - | - | 10 |
| TM010 | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | Ice |  | 65 | 95 | 15 |
| TM025 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | Normal |  | 70 | 100 | 20 |
| TM027 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | Flying |  | 60 | - | 20 |
| TM032 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Normal |  | 60 | - | 20 |
| TM034 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | Ice |  | 55 | 95 | 15 |
| TM036 | Rock Tomb The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | Rock |  | 60 | 95 | 15 |
| TM043 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | Dark |  | - | 100 | 10 |
| TM044 | Dragon Tail The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Dragon |  | 60 | 90 | 10 |
| TM046 | Avalanche This move's power is doubled if the target has inflicted damage on the user in the same turn. | Ice |  | 60 | 100 | 10 |
| TM047 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Normal |  | - | - | 10 |
| TM049 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Fire |  | - | - | 5 |
| TM050 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Water |  | - | - | 5 |
| TM052 | Snowscape The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Ice |  | - | - | 10 |
| TM059 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | Psychic |  | 80 | 90 | 15 |
| TM061 | Shadow Claw The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | Ghost |  | 70 | 100 | 15 |
| TM066 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | Normal |  | 85 | 100 | 15 |
| TM070 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Normal |  | - | - | 10 |
| TM074 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Psychic |  | - | - | 20 |
| TM075 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | Psychic |  | - | - | 30 |
| TM078 | Dragon Claw The user slashes the target with huge, sharp claws to inflict damage. | Dragon |  | 80 | 100 | 15 |
| TM085 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Psychic |  | - | - | 5 |
| TM086 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Rock |  | 75 | 90 | 10 |
| TM089 | Body Press The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | Fighting |  | 80 | 100 | 10 |
| TM092 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | Psychic |  | - | - | 10 |
| TM093 | Flash Cannon The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | Steel |  | 80 | 100 | 10 |
| TM097 | Fly The user flies up into the sky on the first turn, then attacks on the next turn. | Flying |  | 90 | 95 | 15 |
| TM099 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | Steel |  | 80 | 100 | 15 |
| TM100 | Dragon Dance The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | Dragon |  | - | - | 20 |
| TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Normal |  | - | - | 10 |
| TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | Ghost |  | 80 | 100 | 15 |
| TM115 | Dragon Pulse The target is attacked with a shock wave generated by the user's gaping mouth. | Dragon |  | 85 | 100 | 10 |
| TM117 | Hyper Voice The user attacks by letting loose a horribly loud, resounding cry. | Normal |  | 90 | 100 | 10 |
| TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | Psychic |  | 90 | 100 | 10 |
| TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | Normal |  | - | - | 20 |
| TM133 | Earth Power The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | Ground |  | 90 | 100 | 10 |
| TM135 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | Ice |  | 90 | 100 | 10 |
| TM143 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | Ice |  | 110 | 70 | 5 |
| TM150 | Stone Edge The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | 80 | 5 |
| TM152 | Giga Impact The user charges at the target using every bit of its power. The user can't move on the next turn. | Normal |  | 150 | 90 | 5 |
| TM156 | Outrage The user rampages and attacks for two to three turns. The user then becomes confused. | Dragon |  | 120 | 100 | 10 |
| TM158 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | Fighting |  | 120 | 70 | 5 |
| TM163 | Hyper Beam The target is attacked with a powerful beam. The user can't move on the next turn. | Normal |  | 150 | 90 | 5 |
| TM169 | Draco Meteor Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. | Dragon |  | 130 | 90 | 5 |
| TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal |  | 80 | 100 | 10 |
| TM172 | Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Normal |  | - | - | 20 |
| TM187 | Icicle Spear The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | Ice |  | 25 | 100 | 30 |
| TM193 | Weather Ball This move's type and power change depending on the weather at the time the move is used. | Normal |  | 50 | 100 | 10 |
| TM197 | Dual Wingbeat The user slams the target with its wings to inflict damage. The target is hit twice in a row. | Flying |  | 40 | 90 | 10 |
| TM200 | Scale Shot The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | Dragon |  | 25 | 90 | 20 |
| TM205 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Normal |  | - | 100 | 5 |
| TM222 | Breaking Swipe The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Dragon |  | 60 | 100 | 15 |
| TM226 | Dragon Cheer The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | Dragon |  | - | - | 15 |