Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME

Tools

HOME

Game

HOME

Pokédex

Every Pokémon, forms, and stats

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Categories, images, and effects

Types

Matchups for every type

Natures

Stat changes for every nature

Database

All cross-game reference data

HOME / Kadabra

Kadabra

Kadabra

#0064 in the National Pokédex • Psi Pokémon

Kadabra

#0064 in the National Pokédex • Psi Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

35

67

185

Defense

30

58

174

Sp. Atk

120

220

372

Sp. Def

70

130

262

Speed

105

193

339

Total

400

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Abra

Alakazam

Kadabra normal sprite

Normal

Shiny Kadabra sprite

Shiny

Kadabra

Psi Pokémon

#0064
Psychic

Height

1.3 m (4'03")

Weight

56.5 kg (124.6 lbs)

Abilities

SynchronizeInner FocusMagic GuardHidden

It's Super Effective

Damage multipliers Kadabra takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Abra

Abra

#0063

Level 16

Kadabra

Kadabra

#0064

Kadabra

Kadabra

#0064

Trade

Alakazam

Alakazam

#0065

Alakazam

Alakazam

#0065

Mega Evolution

Mega Alakazam

Mega Alakazam

#0065

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDisableNormalStatus-10020

Disables the foe's most recent move.

StartConfusionPsychicSpecial5010025

An attack that may cause confusion.

StartTeleportPsychicStatus--20

A move for fleeing from battle.

StartKinesisPsychicStatus-8015

Reduces the foe's accuracy.

19Night ShadeGhostSpecial-10015

The user's level equals damage HP.

22Miracle EyePsychicStatus--40

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

24Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches its place with one of its allies.

27PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

31RecoverNormalStatus--10

Restores HP by 1/2 the max HP.

31Future SightPsychicSpecial12010010

An attack that hits on 3rd turn.

33Role PlayPsychicStatus--10

Mimics the target and copies its special ability.

34Psycho CutPsychicPhysical7010020

The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.

34TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

38PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

42ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

43TrickPsychicStatus-10010

Tricks the foe into trading held items.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Mega PunchNormalPhysical808520

A powerful punch thrown very hard.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

0SubmissionFightingPhysical808020

An attack that al­ so hurts the user.

0CounterFightingPhysical-10020

Returns a physical blow double.

0Seismic TossFightingPhysical-10020

The user's level equals damage HP.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RageNormalPhysical2010020

Raises ATTACK if the user is hit.

0MimicNormalStatus--10

Copies a move used by the foe.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0BideNormalPhysical--10

Waits 2-3 turns & hits back double.

0MetronomeNormalStatus--10

Randomly uses any POKéMON move.

0Skull BashNormalPhysical13010010

1st turn: Prepare 2nd turn: Attack

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0PsywavePsychicSpecial-10015

An attack with variable power.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Tri AttackNormalSpecial8010010

Fires three kinds of beams at once.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0Fire PunchFirePhysical7510015

A fiery punch. May cause a burn.

0Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

0Thunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0NightmareGhostStatus-10015

A sleeper loses 1/4 HP every turn.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Zap CannonElectricSpecial120505

An attack that always paralyzes.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Dynamic PunchFightingPhysical100505

An attack that always confuses.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0SafeguardNormalStatus--25

Prevents all status problems.

0Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

0TormentDarkStatus-10015

Torments the foe and stops successive use of a move.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

0SnatchDarkStatus--10

Steals the effects of the move the foe uses next.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0RecycleNormalStatus--10

Recycles a used item for one more use.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0EmbargoDarkStatus-10015

It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0SwiftNormalSpecial60-20

An attack that never misses.

0EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

0Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

0Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.

0Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

0Speed SwapPsychicStatus--10

The user exchanges Speed stats with the target.

Games

Games where Kadabra appears, in release order. Each link opens that game's Pokédex page.

Red & Blue

Kadabra in Red & Blue

Kadabra

Yellow

Gold & Silver

Crystal

FireRed & LeafGreen

Black & White

X & Y

Omega Ruby & Alpha Sapphire

Ultra Sun & Ultra Moon

Sword & Shield

Brilliant Diamond & Shining Pearl

Pokémon GO

#0063

Abra

#0065

Alakazam

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.