Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet

Tools

Scarlet & Violet

Game

Scarlet & Violet

News

Events

Guides

Pokédex

Stats, moves, and Paldea entries

Moves

Power, accuracy, and learners

Items

Pockets, images, and effects

Database

S/V / Pokédex

Alakazam Mega

Alakazam

#10037 in the Scarlet and Violet Pokédex • Psi Pokémon

Alakazam

#10037 in the Scarlet and Violet Pokédex • Psi Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

55

Attack

50

Defense

65

Sp. Atk

175

Sp. Def

105

Speed

150

Total

600

Blastoise

Gengar

Alakazam normal sprite

Normal

Shiny Alakazam sprite

Shiny

Alakazam

Psi Pokémon

#10037
Psychic

Height

0.1 m (0'04")

Weight

4.8 kg (10.6 lbs)

Abilities

Trace

It's Super Effective

Damage multipliers Alakazam takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Abra

Abra

#63

Level 16

Kadabra

Kadabra

#64

Kadabra

Kadabra

#64

Trade

Alakazam

Alakazam

#65

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartConfusionPsychicSpecial5010025

An attack that may cause confusion.

StartTeleportPsychicStatus--20

A move for fleeing from battle.

StartKinesisPsychicStatus-8015

Reduces the foe's accuracy.

StartBarrierPsychicStatus--20

Sharply increases user's DEFENSE.

StartEncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

18DisableNormalStatus-10020

Disables the foe's most recent move.

19Night ShadeGhostSpecial-10015

The user's level equals damage HP.

22Miracle EyePsychicStatus--40

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

24Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches its place with one of its allies.

28PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

30ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

34TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

36RecoverNormalStatus--10

Restores HP by 1/2 the max HP.

40Psycho CutPsychicPhysical7010020

The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.

42Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

46PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

48Future SightPsychicSpecial12010010

An attack that hits on 3rd turn.

50TrickPsychicStatus-10010

Tricks the foe into trading held items.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0SafeguardNormalStatus--25

Prevents all status problems.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0TormentDarkStatus-10015

Torments the foe and stops successive use of a move.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0EmbargoDarkStatus-10015

It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0Seismic TossFightingPhysical-10020

The user's level equals damage HP.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0Tri AttackNormalSpecial8010010

Fires three kinds of beams at once.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.