| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | Normal |  | 150 | 90 | 5 |
| TM09 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | Normal |  | 150 | 90 | 5 |
| TM17 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Psychic |  | - | - | 30 |
| TM18 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Psychic |  | - | - | 20 |
| TM19 | Safeguard The user creates a protective field that prevents status conditions for five turns. | Normal |  | - | - | 25 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Psychic |  | - | - | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | Normal |  | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal |  | - | - | 10 |
| TM27 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | Ice |  | 55 | 95 | 15 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Normal |  | - | 100 | 15 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Water |  | - | - | 5 |
| TM36 | Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. | Water |  | 35 | 85 | 15 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | Normal |  | 70 | 100 | 20 |
| TM40 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Normal |  | 60 | - | 20 |
| TM45 | Dive Diving on the first turn, the user floats up and attacks on the next turn. | Water |  | 80 | 100 | 10 |
| TM46 | Weather Ball This attack move varies in power and type depending on the weather. | Normal |  | 50 | 100 | 10 |
| TM51 | Icicle Spear The user launches sharp icicles at the target two to five times in a row. | Ice |  | 25 | 100 | 30 |
| TM52 | Bounce The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | Flying |  | 85 | 85 | 5 |
| TM53 | Mud Shot The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | Ground |  | 55 | 95 | 15 |
| TM56 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug |  | 70 | 100 | 20 |
| TM59 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Dark |  | - | 100 | 10 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | Normal |  | 60 | 100 | 15 |
| TM78 | Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Flying |  | 55 | 100 | 15 |
| TM95 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | Flying |  | 75 | 95 | 15 |
| TM99 | Breaking Swipe The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Dragon |  | 60 | 100 | 15 |
| TR00 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Normal |  | - | - | 20 |
| TR03 | Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | Water |  | 110 | 80 | 5 |
| TR04 | Surf The user attacks everything around it by swamping its surroundings with a giant wave. | Water |  | 90 | 100 | 15 |
| TR05 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | Ice |  | 90 | 100 | 10 |
| TR06 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | Ice |  | 110 | 70 | 5 |
| TR12 | Agility The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Psychic |  | - | - | 30 |
| TR13 | Focus Energy The user takes a deep breath and focuses so that critical hits land more easily. | Normal |  | - | - | 30 |
| TR14 | Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | Normal |  | - | - | 10 |
| TR16 | Waterfall The user charges at the target and may make it flinch. | Water |  | 80 | 100 | 15 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | Normal |  | - | - | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Normal |  | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | Normal |  | - | - | 10 |
| TR29 | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | Normal |  | - | - | 40 |
| TR33 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | Ghost |  | 80 | 100 | 15 |
| TR45 | Muddy Water The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | Water |  | 90 | 85 | 10 |
| TR58 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | Dark |  | 80 | 100 | 15 |
| TR84 | Scald The user shoots boiling hot water at its target. This may also leave the target with a burn. | Water |  | 80 | 100 | 15 |
| TR85 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | Normal |  | - | - | 30 |
| TR98 | Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | Water |  | 85 | 100 | 10 |