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HOME / Happiny

Happiny

Happiny

#0440 in the National Pokédex • Playhouse Pokémon

Happiny

#0440 in the National Pokédex • Playhouse Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

5

13

119

Defense

5

13

119

Sp. Atk

15

31

141

Sp. Def

65

121

251

Speed

30

58

174

Total

220

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Mime Jr.

Chatot

Happiny normal sprite

Normal

Shiny Happiny sprite

Shiny

Happiny

Playhouse Pokémon

#0440
Normal

Height

0.6 m (2'00")

Weight

24.4 kg (53.8 lbs)

Abilities

Natural CureSerene GraceFriend GuardHidden

It's Super Effective

Damage multipliers Happiny takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Happiny

Happiny

#0440

Oval StoneLevel up holding Oval Stone
Chansey

Chansey

#0113

Chansey

Chansey

#0113

Level up with high friendship

Blissey

Blissey

#0242

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

Pounds with fore­ legs or tail.

StartCharmFairyStatus-10020

Sharply lowers the foe's ATTACK.

StartMinimizeNormalStatus--10

Heightens evasive­ ness.

4Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

5CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

9RefreshNormalStatus--20

Heals poisoning, paralysis, or a burn.

12Sweet KissFairyStatus-7510

A move that causes confusion.

12Disarming VoiceFairySpecial40-15

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0FlamethrowerFireSpecial9010015

An attack that may inflict a burn.

0Solar BeamGrassSpecial12010010

1st turn: Prepare 2nd turn: Attack

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0Fire BlastFireSpecial110855

An attack that may cause a burn.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0SafeguardNormalStatus--25

Prevents all status problems.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0HailIceStatus--10

Summons a hailstorm that strikes every turn.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0RecycleNormalStatus--10

Recycles a used item for one more use.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

0IncinerateFireSpecial6010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Tera BlastNormalSpecial8010010

0SnowscapeIceStatus0-10

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AromatherapyGrassStatus--5

Heals all status problems with a soothing scent.

CounterFightingPhysical-10020

Returns a physical blow double.

GravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

Heal BellNormalStatus--5

Eliminates all status problems.

Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

MetronomeNormalStatus--10

Randomly uses any POKéMON move.

Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

PresentNormalPhysical-9015

A bomb that may restore HP.

Seismic TossFightingPhysical-10020

The user's level equals damage HP.

SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

Games

Games where Happiny appears, in release order. Each link opens that game's Pokédex page.

Black & White

2010

Happiny in Black & White
Shiny Happiny in Black & White

Happiny

Omega Ruby & Alpha Sapphire

2014

Pokémon GO

2016

Ultra Sun & Ultra Moon

2017

Sword & Shield

2019

Brilliant Diamond & Shining Pearl

2021

Scarlet & Violet

2022

#0439

Mime Jr.

#0441

Chatot

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