Happiny
Paldea #43 in the Scarlet and Violet Pokédex • Playhouse Pokémon
Happiny
Paldea #43 in the Scarlet and Violet Pokédex • Playhouse Pokémon
Stats
Min
Max
HP
100
310
404
Attack
5
13
119
Defense
5
13
119
Sp. Atk
15
31
141
Sp. Def
65
121
251
Speed
30
58
174
Total
220
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Happiny
Playhouse Pokémon

Height
Weight
It's Super Effective
Weak to
Resists
Growth
| Pokédexes | Paldea #43Blueberry #16 |
|---|---|
| EV yield | 1 HP |
| Catch rate | 130 |
| Base Exp. | 110 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 0% male 100% female |
| Egg cycles | 40 (10,240 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Happiny Paldea #43 | day | ![]() Chansey Paldea #44 |
![]() Chansey Paldea #44 | High friendship | ![]() Blissey Paldea #45 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start | Copycat | ![]() | Status | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| 4 | Defense Curl | ![]() | Status | - | - | 40 | The user curls up and boosts its Defense stat. |
| 8 | Sweet Kiss | ![]() | Status | - | 75 | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| 12 | Disarming Voice | ![]() | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 16 | Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target's held item. |
| 20 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM001 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM002 | Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| TM007 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM019 | Disarming Voice | ![]() | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| TM025 | Facade | ![]() | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM034 | Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM041 | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| TM043 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM052 | Snowscape | ![]() | Status | 0 | - | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| TM059 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM070 | Sleep Talk | ![]() | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM075 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| TM080 | Metronome | ![]() | Status | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| TM081 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM082 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM085 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM103 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM114 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM117 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| TM120 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| TM130 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| TM168 | Solar Beam | ![]() | Special | 120 | 100 | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM171 | Tera Blast | ![]() | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM178 | Gravity | ![]() | Status | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Gravity | ![]() | Status | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Heal Bell | ![]() | Status | - | - | 5 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Present | ![]() | Physical | - | 90 | 15 | The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Traits
Natural Cure
Ability Slot 1
The Pokémon's status conditions are cured when it switches out.
Cures any major status ailment upon switching out.
Serene Grace
Ability Slot 2
Raises the likelihood of additional effects occurring when the Pokémon uses its moves.
Doubles the chance of moves' extra effects occurring.
Friend Guard(Hidden Ability)
Reduces damage dealt to allies.
Decreases all direct damage taken by friendly Pokémon to 0.75×.















Physical
Status
Special








