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Grimmsnarl

Grimmsnarl

#861 in the Scarlet and Violet Pokédex • Bulk Up Pokémon

Grimmsnarl

#861 in the Scarlet and Violet Pokédex • Bulk Up Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

95

Attack

120

Defense

65

Sp. Atk

95

Sp. Def

75

Speed

60

Total

510

Morgrem

Obstagoon

Grimmsnarl normal sprite

Normal

Shiny Grimmsnarl sprite

Shiny

Grimmsnarl

Bulk Up Pokémon

#861
DarkFairy

Height

0.1 m (0'04")

Weight

6.1 kg (13.4 lbs)

Abilities

PranksterFriskPickpocketHidden

It's Super Effective

Damage multipliers Grimmsnarl takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Poison

Steel

Fairy

Resists

Psychic

Dragon

Dark

0.25×

Ghost

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Impidimp

Impidimp

#859

Level 32

Morgrem

Morgrem

#860

Morgrem

Morgrem

#860

Level 42

Grimmsnarl

Grimmsnarl

#861

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSpirit BreakFairyPhysical7510015

The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.

StartBiteDarkPhysical6010025

An attack that may cause flinching.

StartFake OutNormalPhysical4010010

A 1st-turn, 1st-strike move that causes flinching.

StartFlatterDarkStatus-10015

Confuses the foe, but raises its SP. ATK.

StartBulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

StartConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

StartPower-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

StartFalse SurrenderDarkPhysical80-10

The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.

12Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

16AssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

20SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

24Sucker PunchDarkPhysical701005

This move enables the user to attack first. It fails if the foe is not readying an attack, however.

28TormentDarkStatus-10015

Torments the foe and stops successive use of a move.

35Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

40Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

48Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

56Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

64Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Mega PunchNormalPhysical808520

A powerful punch thrown very hard.

0Fire PunchFirePhysical7510015

A fiery punch. May cause a burn.

0Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

0Thunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0Low KickFightingPhysical-10020

An attack that may cause flinching.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0Focus EnergyNormalStatus--30

Raises the criti­ cal hit ratio.

0MetronomeNormalStatus--10

Randomly uses any POKéMON move.

0Leech LifeBugPhysical8010010

Steals 1/2 of the damage inflicted.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

0EndureNormalStatus--10

Always leaves at least 1HP.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0CrunchDarkPhysical8010015

An attack that may lower SPCL.DEF.

0UproarNormalSpecial9010010

Causes an uproar for 2 to 5 turns and prevents sleep.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0TrickPsychicStatus-10010

Tricks the foe into trading held items.

0SuperpowerFightingPhysical1201005

Boosts strength sharply, but lowers abilities.

0RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

0Power WhipGrassPhysical1208510

The user violently whirls its vines or tentacles to harshly lash the foe.

0Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

0Low SweepFightingPhysical6510020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

0Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

0Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

0Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Misty TerrainFairyStatus--10

The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

0Chilling WaterWaterSpecial5010020

0Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

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