| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM022 | Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Flying |  | 60 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM030 | Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | Normal |  | - | - | - |
| TM032 | Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | Normal |  | - | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM038 | Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Fire |  | 110 | - | - |
| TM043 | Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | Flying |  | 90 | - | - |
| TM047 | Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Psychic |  | - | - | - |
| TM050 | Overheat The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | Fire |  | 130 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM057 | Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | Fire |  | - | - | - |
| TM062 | Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Fire |  | 90 | - | - |
| TM068 | Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | Fire |  | 95 | - | - |
| TM072 | Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | Fire |  | 20 | - | - |
| TM079 | Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | Flying |  | 110 | - | - |
| TM082 | U-turn The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | Bug |  | 70 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM094 | Whirlwind The user creates a strong wind to drive targets back a good distance. | Normal |  | - | - | - |
| TM104 | Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | Fire |  | 120 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM114 | Flame Charge The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time. | Fire |  | 50 | - | - |
| TM134 | Dual Wingbeat The user attacks by slamming targets with its wings to deal two strikes, one after the other. | Flying |  | 45 | - | - |
| TM150 | Vacuum Wave The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. | Fighting |  | 40 | - | - |