Fletchinder
Lumiose City #11 in the Pokémon Legends: Z-A Pokédex
Fletchinder in the National Pokédex
Normal

Shiny
The hotter the flame sac in its belly, the faster it can fly, but it takes some time to get the fire going.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Fletchinder in Other Games
National Dex pageMin
Max
HP
62
234
328
Attack
73
135
269
Defense
55
103
229
Sp. Atk
56
105
232
Sp. Def
52
98
223
Speed
84
155
293
Total
382
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #11 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 120 |
| Base Exp. | 134 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Fletchling Lumiose City #10 | Reach level 17 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Fletchinder Lumiose City #11 |
![]() Fletchinder Lumiose City #11 | Reach level 35 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Talonflame Lumiose City #12 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Wing Attack The user attacks by spreading its imposing wings wide and slamming them into targets. | Level: Evo. | Flying | ![]() | 60 | 6s | Level 20 or Seed of Mastery |
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Peck The user attacks by jabbing targets with a sharply pointed beak or horn. | Level: Start | Flying | ![]() | 35 | 6s | Level 10 or Seed of Mastery |
| Quick Attack The user attacks by lunging toward targets with blinding speed. | Level: 8 | Normal | ![]() | 30 | 3s | Level 11 or Seed of Mastery |
| Ember The user attacks by shooting out small flames. This may also leave targets with a burn. | Level: 12 | Fire | ![]() | 40 | 6s | Level 15 or Seed of Mastery |
| Feather Dance The user buries targets in a mass of down, which lowers targets' Attack stats for a while. | Level: 16 | Flying | ![]() | — | 10s | Level 19 or Seed of Mastery |
| Whirlwind The user creates a strong wind to drive targets back a good distance. | Level: 20 | Normal | ![]() | — | 7s | Level 23 or Seed of Mastery |
| Flame Wheel The user attacks by charging forward while wrapped in flames. This may also leave targets with a burn. | Level: 25 | Fire | ![]() | 60 | 6s | Level 28 or Seed of Mastery |
| Steel Wing The user attacks by bashing targets with hard wings. This may also boost the user's Defense stat. | Level: 30 | Steel | ![]() | 70 | 7s | Level 33 or Seed of Mastery |
| Air Slash The user attacks with a blade of air that slices even the sky. This may also make targets flinch. | Level: 35 | Flying | ![]() | 75 | 7s | Level 38 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Level: 40 | Psychic | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | Level: 45 | Fire | ![]() | 120 | 8s | Level 48 or Seed of Mastery |
| Aerial Ace The user attacks by confounding targets with swift movements before slashing. | TM022 | Flying | ![]() | 60 | 9s | Not established |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | TM047 | Psychic | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Not established |
| Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | TM032 | Normal | ![]() | — | 15s | Not established |
| Dual Wingbeat The user attacks by slamming targets with its wings to deal two strikes, one after the other. | TM134 | Flying | ![]() | 45 | 6s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire | ![]() | 110 | 10s | Not established |
| Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | TM072 | Fire | ![]() | 20 | 7s | Not established |
| Flame Charge The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time. | TM114 | Fire | ![]() | 50 | 6s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire | ![]() | 90 | 8s | Not established |
| Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | TM104 | Fire | ![]() | 120 | 8s | Level 48 or Seed of Mastery |
| Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | TM043 | Flying | ![]() | 90 | 12s | Not established |
| Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | TM068 | Fire | ![]() | 95 | 9s | Not established |
| Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | TM079 | Flying | ![]() | 110 | 10s | Not established |
| Overheat The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | TM050 | Fire | ![]() | 130 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal | ![]() | — | 15s | Not established |
| U-turn The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | TM082 | Bug | ![]() | 70 | 12s | Not established |
| Vacuum Wave The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. | TM150 | Fighting | ![]() | 40 | 3s | Not established |
| Whirlwind The user creates a strong wind to drive targets back a good distance. | TM094 | Normal | ![]() | — | 7s | Level 23 or Seed of Mastery |
| Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | TM057 | Fire | ![]() | — | 10s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
48 acquisition contexts · showing 30
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Jaune District Main Area Wild spawn Base game | 18–21 | — | Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Jaune District Main Area Wild spawn Base game | 19–21 | — | Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Magenta District Main Area Wild spawn Base game | 19–22 | — | Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Magenta District Main Area Wild spawn Base game | 19–21 | — | Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Rouge District Main Area Wild spawn Base game | 17–20 | — | Various spawn points in Rouge District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Rouge District Main Area Wild spawn Base game | 18–20 | — | Various spawn points in Rouge District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Vert District Main Area Wild spawn Base game | 17–19 | — | Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 7 Wild spawn Base gameAlpha | 32–33 | — | Various spawn points in Wild Zone 7; availability can vary by time and weather. Unlock: reach Rank F (Main Mission 10). Fixed Alpha spawn. Overall chance unknown. |
Wild Zone 9 Wild spawn Base game | 27–30 | — | Various spawn points in Wild Zone 9; availability can vary by time and weather. Unlock: reach Rank F (Main Mission 10). Ordinary spawn variant. Overall chance unknown. |
Wild Zone 9 Wild spawn Base gameAlpha | 38–41 | — | Various spawn points in Wild Zone 9; availability can vary by time and weather. Unlock: reach Rank F (Main Mission 10). Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 23–25 | 133–135 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 3★ Fire-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega Dimension | 36–38 | 161–163 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega DimensionAlpha | 45–47 | 170–172 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 36–38 | 161–163 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 45–47 | 170–172 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 36–38 | 161–163 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 45–47 | 170–172 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 36–38 | 161–163 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 45–47 | 170–172 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















