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National Dex / Diancie

Diancie

Back to Pokédex

#0719 in the National Pokédex • Jewel Pokémon

Diancie sprite

Normal

Shiny Diancie sprite

Shiny

Pokémon HOME art

Details

Category

Jewel Pokémon

Abilities

Height

0.7 m (2'04")

Weight

8.8 kg (19.4 lbs)

National Pokédex

#0719

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

100

184

328

Defense

150

274

438

Sp. Atk

100

184

328

Sp. Def

150

274

438

Speed

50

94

218

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Diancie, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Diancie

Diancie

#0719

Mega Evolution

Mega Diancie

Mega Diancie

#0719

Mega Evolutions of Diancie, with their types and base stats.

Diancie sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Diancie in Pokémon GO
Shiny Diancie in Pokémon GO
Mega Diancie in Pokémon GO
Shiny Mega Diancie in Pokémon GO

Main Series

Legends: Z-A

2025

Diancie in Pokémon Legends: Z-A
Shiny Diancie in Pokémon Legends: Z-A
Mega Diancie in Pokémon Legends: Z-A
Shiny Mega Diancie in Pokémon Legends: Z-A

Scarlet & Violet

2022

Diancie in Pokémon Scarlet & Violet
Shiny Diancie in Pokémon Scarlet & Violet

Sword & Shield

2019

Diancie in Pokémon Sword & Shield
Shiny Diancie in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Diancie in Pokémon Ultra Sun & Ultra Moon
Shiny Diancie in Pokémon Ultra Sun & Ultra Moon
Mega Diancie in Pokémon Ultra Sun & Ultra Moon
Shiny Mega Diancie in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Diancie in Pokémon Sun & Moon
Shiny Diancie in Pokémon Sun & Moon
Mega Diancie in Pokémon Sun & Moon
Shiny Mega Diancie in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Diancie in Pokémon Omega Ruby & Alpha Sapphire
Shiny Diancie in Pokémon Omega Ruby & Alpha Sapphire
Mega Diancie in Pokémon Omega Ruby & Alpha Sapphire
Shiny Mega Diancie in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Diancie in Pokémon X & Y
Shiny Diancie in Pokémon X & Y

Pick a game to see what Diancie learns there.
Diancie in Legends: Z-A

Moves Diancie learns by leveling up in Legends: Z-A.
Class
StartDiamond Storm

The user attacks by engulfing targets in a storm of diamonds. This may also boost the user's Defense stat.

Rock100--
StartHarden

The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.

Normal---
StartRock Throw

The user attacks by picking up a small rock and throwing it at targets.

Rock50--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
7Amnesia

The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.

Psychic---
14Fake Tears

The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.

Dark---
21Draining Kiss

The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.

Fairy50--
33Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
42Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
44Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock80--
46Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
50Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
54Moonblast

The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Fairy95--
Moves Diancie can learn from Technical Machines in Legends: Z-A.
Class
TM003Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM019Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock80--
TM020Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

Fairy90--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM065Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM084Flash Cannon

The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats.

Steel80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM088Spikes

The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them.

Ground---
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM117Silver Wind

The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once.

Bug60--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM126Magnet Bomb

The user attacks by launching steel bombs that stick to targets.

Steel95--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM156Meteor Beam

The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out.

Rock120--

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