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National Dex / Dialga Origin

Dialga Origin

Back to Pokédex

#0483 in the National Pokédex • Temporal Pokémon

A form of Dialga

Dialga Origin sprite

Normal

Shiny Dialga Origin sprite

Shiny

Pokémon HOME art

Details

Category

Temporal Pokémon

Height

7 m (23'00")

Weight

848.7 kg (1,871.1 lbs)

National Pokédex

#0483
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

100

184

328

Defense

120

220

372

Sp. Atk

150

274

438

Sp. Def

120

220

372

Speed

90

166

306

Total

680

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Dialga Origin, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Dialga

Dialga

#0483

No evolutions

Games where Dialga appears, newest first. Each link opens that game's Pokédex page.
Pick a game to see what Dialga Origin learns there.
Dialga Origin in Scarlet and Violet

Moves Dialga Origin learns by leveling up in Scarlet and Violet.
Class
StartScary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
StartMetal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
8Dragon Breath

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon6010020
16Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock601005
24Slash

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal7010020
32Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
40Dragon Claw

The user slashes the target with huge, sharp claws to inflict damage.

Dragon8010015
48Aura Sphere

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Fighting80-20
56Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
64Metal Burst

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Steel-10010
72Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

Ground9010010
80Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
88Roar of Time

The user blasts the target with power that distorts even time. The user can't move on the next turn.

Dragon150905
Moves Dialga Origin can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM031Metal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM044Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM051Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM061Shadow Claw

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost7010015
TM064Bulk Up

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

Fighting--20
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM078Dragon Claw

The user slashes the target with huge, sharp claws to inflict damage.

Dragon8010015
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM089Body Press

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

Fighting8010010
TM093Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM099Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TM101Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM109Trick

The user catches the target off guard and swaps the target's held item with its own.

Psychic-10010
TM112Aura Sphere

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Fighting80-20
TM115Dragon Pulse

The target is attacked with a shock wave generated by the user's gaping mouth.

Dragon8510010
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM117Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
TM121Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Steel-10010
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM133Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

Ground9010010
TM135Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM143Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM149Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM150Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM156Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TM157Overheat

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Fire130905
TM158Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM161Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM169Draco Meteor

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Dragon130905
TM170Steel Beam

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel140955
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM172Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM178Gravity

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Psychic--5
TM200Scale Shot

The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

Dragon259020
TM203Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM222Breaking Swipe

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Dragon6010015
TM223Metal Sound

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Steel-8540

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