Blitzle
#522 in the Scarlet and Violet Pokédex • Electrified Pokémon
Blitzle
#522 in the Scarlet and Violet Pokédex • Electrified Pokémon
Stats
HP
45
Attack
60
Defense
32
Sp. Atk
50
Sp. Def
32
Speed
76
Total
295

Normal

Shiny
Blitzle
Electrified Pokémon
It's Super Effective
Weak to
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Blitzle #522 | Level 27 | ![]() Zebstrika #523 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 4 | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 8 | Charge | Electric | Status | - | - | 20 | Charges power to boost the electric move used next. |
| 11 | Shock Wave | Electric | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| 15 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 18 | Flame Charge | Fire | Physical | 50 | 100 | 20 | The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. |
| 22 | Pursuit | Dark | Physical | 40 | 100 | 20 | Heavily strikes switching POKéMON. |
| 25 | Spark | Electric | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 29 | Stomp | Normal | Physical | 65 | 100 | 20 | An attack that may cause flinching. |
| 32 | Discharge | Electric | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 36 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 39 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 43 | Thrash | Normal | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double Kick | Fighting | Physical | 30 | 100 | 30 | A double kicking attack. |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Me First | Normal | Status | - | - | 20 | The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. |
| Rage | Normal | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| Sand Attack | Ground | Status | - | 100 | 15 | Reduces accuracy by throwing sand. |
| Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Snatch | Dark | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |













Physical
Status
Special