Blitzle
#0522 in the National Pokédex • Electrified Pokémon
Blitzle
#0522 in the National Pokédex • Electrified Pokémon
Stats
Min
Max
HP
45
200
294
Attack
60
112
240
Defense
32
62
179
Sp. Atk
50
94
218
Sp. Def
32
62
179
Speed
76
141
276
Total
295
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Blitzle
Electrified Pokémon
It's Super Effective
Weak to
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Blitzle #0522 | Level 27 | ![]() Zebstrika #0523 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 4 | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 8 | Charge | Electric | Status | - | - | 20 | Charges power to boost the electric move used next. |
| 11 | Shock Wave | Electric | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| 15 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 18 | Flame Charge | Fire | Physical | 50 | 100 | 20 | The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. |
| 22 | Pursuit | Dark | Physical | 40 | 100 | 20 | Heavily strikes switching POKéMON. |
| 25 | Spark | Electric | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 29 | Stomp | Normal | Physical | 65 | 100 | 20 | An attack that may cause flinching. |
| 32 | Discharge | Electric | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 36 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 39 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 43 | Thrash | Normal | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double Kick | Fighting | Physical | 30 | 100 | 30 | A double kicking attack. |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Me First | Normal | Status | - | - | 20 | The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. |
| Rage | Normal | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| Sand Attack | Ground | Status | - | 100 | 15 | Reduces accuracy by throwing sand. |
| Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Snatch | Dark | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |














Physical
Status
Special









