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National Dex / Archaludon

Archaludon

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Archaludon

#1018 in the National Pokédex • Alloy Pokémon

Archaludon sprite

Normal

Shiny Archaludon sprite

Shiny

Pokémon HOME art

Details

Category

Alloy Pokémon

Height

2 m (6'07")

Weight

60 kg (132.3 lbs)

National Pokédex

#1018
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

105

193

339

Defense

130

238

394

Sp. Atk

125

229

383

Sp. Def

65

121

251

Speed

85

157

295

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Archaludon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Duraludon

Duraludon

#0884

Evolution

Archaludon

Archaludon

#1018

Games where Archaludon appears, newest first. Each link opens that game's Pokédex page.

Games

Main Series

Moves Archaludon learns in Scarlet and Violet.
Moves Archaludon learns by leveling up in Scarlet and Violet.
Class
Evo.Electro Shot

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

Electric13010010
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal-10030
StartMetal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
6Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
12Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
18Metal Sound

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Steel-8540
24Breaking Swipe

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Dragon6010015
30Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
36Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
42Focus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal--30
48Dragon Claw

The user slashes the target with huge, sharp claws to inflict damage.

Dragon8010015
54Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
60Metal Burst

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Steel-10010
66Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
Moves Archaludon can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM030Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM031Metal Claw

The target is raked with steel claws. This may also boost the user's Attack stat.

Steel509535
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM044Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM062Foul Play

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

Dark9510015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM074Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Psychic--20
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM078Dragon Claw

The user slashes the target with huge, sharp claws to inflict damage.

Dragon8010015
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM089Body Press

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

Fighting8010010
TM093Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM094Dark Pulse

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

Dark8010015
TM099Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM112Aura Sphere

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Fighting80-20
TM115Dragon Pulse

The target is attacked with a shock wave generated by the user's gaping mouth.

Dragon8510010
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM121Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Steel-10010
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM149Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM150Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM156Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM169Draco Meteor

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Dragon130905
TM170Steel Beam

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel140955
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM172Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM179Smack Down

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

Rock5010015
TM180Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM220Meteor Beam

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Rock1209010
TM222Breaking Swipe

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Dragon6010015
TM223Metal Sound

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Steel-8540
TM225Hard Press

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

Steel-10010
TM226Dragon Cheer

The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

Dragon--15
Egg moves Archaludon can learn in Scarlet and Violet.
Class
Mirror Coat

A retaliatory attack that counters any special move, inflicting double the damage taken.

Psychic-10020
Night Slash

The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark7010015
Slash

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal7010020

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