#0842 in the National Pokédex • Apple Nectar Pokémon
#0842 in the National Pokédex • Apple Nectar Pokémon
Stats
Min
Max
HP
110
330
424
Attack
85
157
295
Defense
80
148
284
Sp. Atk
100
184
328
Sp. Def
80
148
284
Speed
30
58
174
Total
485
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Applin #0840 | Use Tart Apple | ![]() Flapple #0841 |
![]() Applin #0840 | Use Sweet Apple | ![]() Appletun #0842 |
![]() Applin #0840 | Evolution | ![]() Dipplin #1011 |
![]() Dipplin #1011 | Evolution | ![]() Hydrapple #1019 |
Family
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Headbutt | Normal | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| Start | Growth | Normal | Status | - | - | 20 | Raises the SPCL. ATK rating. |
| Start | Withdraw | Water | Status | - | - | 40 | Heightens the user's DEFENSE. |
| Start | Sweet Scent | Normal | Status | - | 100 | 20 | Reduces the foe's evasiveness. |
| Start | Recycle | Normal | Status | - | - | 10 | Recycles a used item for one more use. |
| Start | Astonish | Ghost | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 4 | Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| 8 | Stomp | Normal | Physical | 65 | 100 | 20 | An attack that may cause flinching. |
| 12 | Leech Seed | Grass | Status | - | 90 | 10 | Steals HP from the foe on every turn. |
| 16 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 20 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| 24 | Recover | Normal | Status | - | - | 10 | Restores HP by 1/2 the max HP. |
| 28 | Apple Acid | Grass | Special | 80 | 100 | 10 | The user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat. |
| 32 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 36 | Iron Defense | Steel | Status | - | - | 15 | Hardens the body’s surface to sharply raise DEFENSE. |
| 40 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The foe is attacked with a shock wave generated by the user’s gaping mouth. |
| 44 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 0 | Reflect | Psychic | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 0 | Amnesia | Psychic | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Snore | Normal | Special | 50 | 100 | 15 | An attack useable only while asleep. |
| 0 | Outrage | Dragon | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 0 | Giga Drain | Grass | Special | 75 | 100 | 10 | Steals 1/2 of the damage inflicted. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Safeguard | Normal | Status | - | - | 25 | Prevents all status problems. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
| 0 | Gyro Ball | Steel | Physical | - | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| 0 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 0 | Seed Bomb | Grass | Physical | 80 | 100 | 15 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | High Horsepower | Ground | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Magical Leaf | Grass | Special | 60 | - | 20 | Attacks with a strange leaf that cannot be evaded. |
| 0 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| 0 | Leaf Storm | Grass | Special | 130 | 90 | 5 | A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| 0 | Iron Head | Steel | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 0 | Dragon Tail | Dragon | Physical | 60 | 90 | 10 | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| 0 | Grassy Terrain | Grass | Status | - | - | 10 | The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
| 0 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Pounce | Bug | Physical | 50 | 100 | 20 | |
| 0 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
Games





























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