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Whimsicott

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Whimsicott in Pokémon Omega Ruby & Alpha Sapphire

#547 in the Omega Ruby and Alpha Sapphire Pokédex • Windveiled Pokémon

Whimsicott in the National Pokédex
Whimsicott sprite

Normal

Shiny Whimsicott sprite

Shiny

Pokédex entries

Omega Ruby

They appear along with whirlwinds. They pull pranks, such as moving furniture and leaving balls of cotton in homes.

Alpha Sapphire

Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind.

Pokémon details

Types

GrassFairy

Category

Windveiled Pokémon

Height

0.7 m (2'04")

Weight

6.6 kg (14.6 lbs)

National Pokédex

#0547

Whimsicott in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

67

125

256

Defense

85

157

295

Sp. Atk

77

143

278

Sp. Def

75

139

273

Speed

116

213

364

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Whimsicott, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Spe
Catch rate
75
Base Exp.
168

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.

Evolution

Evolve Cottonee with a Sun Stone. Cottonee hides in the grass of Petalburg Woods.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartMega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass4010015
StartLeech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass-9010
StartGrowth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
StartCotton Spore

The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats.

Grass-10040
10Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
28Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
46Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010
50Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Fairy9510015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

Normal-10020
TM85Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Psychic10010015
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM92Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Cottonee — level up (level 1)

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Cottonee — breeding

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Cottonee — breeding

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Cottonee — level up (level 28)

Cotton Guard

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Grass--10

Cottonee — level up (level 37)

Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005

Cottonee — breeding

Fairy Wind

The user stirs up a fairy wind and strikes the target with it.

Fairy4010030

Cottonee — level up (level 1)

Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020

Cottonee — breeding

Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515

Cottonee — breeding

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Cottonee — breeding

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Cottonee — breeding

Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535

Cottonee — level up (level 22)

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Cottonee — level up (level 19)

Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530

Cottonee — level up (level 10)

Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010

Cottonee — breeding

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Cottonee — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Generation III–V import via Poké Transporter and Pokémon Bank

Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025

Trade from X/Y; retain through local trade and evolution where applicable

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-10010

Trade from X/Y; retain through local trade and evolution where applicable

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Trade from X/Y; retain through local trade and evolution where applicable

Cotton Guard

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Grass--10

Generation III–V import via Poké Transporter and Pokémon Bank

Cotton Guard

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Grass--10

Trade from X/Y; retain through local trade and evolution where applicable

Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005

Generation III–V import via Poké Transporter and Pokémon Bank

Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005

Trade from X/Y; retain through local trade and evolution where applicable

Fairy Wind

The user stirs up a fairy wind and strikes the target with it.

Fairy4010030

Trade from X/Y; retain through local trade and evolution where applicable

Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020

Trade from X/Y; retain through local trade and evolution where applicable

Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515

Generation III–V import via Poké Transporter and Pokémon Bank

Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515

Trade from X/Y; retain through local trade and evolution where applicable

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010

Trade from X/Y; retain through local trade and evolution where applicable

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Trade from X/Y; retain through local trade and evolution where applicable

Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535

Generation III–V import via Poké Transporter and Pokémon Bank

Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535

Trade from X/Y; retain through local trade and evolution where applicable

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Generation III–V import via Poké Transporter and Pokémon Bank

Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525

Trade from X/Y; retain through local trade and evolution where applicable

Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530

Generation III–V import via Poké Transporter and Pokémon Bank

Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530

Trade from X/Y; retain through local trade and evolution where applicable

Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010

Trade from X/Y; retain through local trade and evolution where applicable

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

Trade from X/Y; retain through local trade and evolution where applicable

Ability options available to this Pokémon in this game.

Prankster

Ability Slot 1

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Infiltrator

Ability Slot 2

Passes through the opposing Pokémon’s barrier and strikes.

Bypasses Reflect, Light Screen, Safeguard, Mist and substitutes.

Chlorophyll(Hidden Ability)

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

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