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S/M / Pokédex

Whimsicott

Back to Pokédex

Whimsicott

#88 in the Sun & Moon Pokédex • Windveiled Pokémon

Whimsicott sprite

Normal

Shiny Whimsicott sprite

Shiny

Pokédex entries

Sun

It rides on the wind and slips into people’s homes. After it has turned a room into a cotton- filled mess, it giggles to itself and takes off.

Moon

This Pokémon appears, riding upon the wind. But if the wind gusts up, it’ll blow the cotton on this Pokémon’s head clean off.

Details

Types

GrassFairy

Category

Windveiled Pokémon

Height

0.7 m (2'04")

Weight

6.6 kg (14.6 lbs)

National Pokédex

#0547

Pokédex

#88

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

67

125

256

Defense

85

157

295

Sp. Atk

77

143

278

Sp. Def

75

139

273

Speed

116

213

364

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Whimsicott, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #88Melemele #88Ula'ula #48Poni #38
EV yield
2 Spe
Catch rate
75
Base Exp.
168

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cottonee

Cottonee

#87

Sun StoneUse Sun Stone
Whimsicott

Whimsicott

#88

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartLeech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

StartGrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

StartCotton SporeGrassStatus-10040

The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat.

10GustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the target to inflict damage.

28TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

46HurricaneFlyingSpecial1107010

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

50MoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
AbsorbGrassSpecial2010025

Cottonee — level up; retain through evolution (level 1)

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Beat UpDarkPhysical-10010

Cottonee — breeding; retain through evolution

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

CaptivateNormalStatus-10020

Cottonee — breeding; retain through evolution

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CharmFairyStatus-10020

Cottonee — level up; retain through evolution (level 28)

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Cotton GuardGrassStatus--10

Cottonee — level up; retain through evolution (level 37)

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

EncoreNormalStatus-1005

Cottonee — breeding; retain through evolution

The user compels the target to keep using the move it encored for three turns.

EndeavorNormalPhysical-1005

Cottonee — level up; retain through evolution (level 44)

This attack move cuts down the target’s HP to equal the user’s HP.

Fairy WindFairySpecial4010030

Cottonee — level up; retain through evolution (level 1)

The user stirs up a fairy wind and strikes the target with it.

Fake TearsDarkStatus-10020

Cottonee — breeding; retain through evolution

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Giga DrainGrassSpecial7510010

Cottonee — level up; retain through evolution (level 26)

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass WhistleGrassStatus-5515

Cottonee — breeding; retain through evolution

The user plays a pleasant melody that lulls the target into a deep sleep.

Helping HandNormalStatus--20

Cottonee — level up; retain through evolution (level 31)

The user assists an ally by boosting the power of that ally’s attack.

MementoDarkStatus-10010

Cottonee — breeding; retain through evolution

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Natural GiftNormalPhysical-10015

Cottonee — breeding; retain through evolution

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Poison PowderPoisonStatus-7535

Cottonee — level up; retain through evolution (level 22)

The user scatters a cloud of poisonous dust that poisons the target.

Razor LeafGrassPhysical559525

Cottonee — level up; retain through evolution (level 19)

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Stun SporeGrassStatus-7530

Cottonee — level up; retain through evolution (level 10)

The user scatters a cloud of numbing powder that paralyzes the target.

SwitcherooDarkStatus-10010

Cottonee — breeding; retain through evolution

The user trades held items with the target faster than the eye can follow.

TickleNormalStatus-10020

Cottonee — breeding; retain through evolution

The user tickles the target into laughing, reducing its Attack and Defense stats.

Worry SeedGrassStatus-10010

Cottonee — breeding; retain through evolution

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
AbsorbGrassSpecial2010025

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Beat UpDarkPhysical-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CharmFairyStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Cotton GuardGrassStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

CovetNormalPhysical6010025

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endearingly approaches the target, then steals the target’s held item.

CovetNormalPhysical6010025

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user endearingly approaches the target, then steals the target’s held item.

DefogFlyingStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

EncoreNormalStatus-1005

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user compels the target to keep using the move it encored for three turns.

EndeavorNormalPhysical-1005

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack move cuts down the target’s HP to equal the user’s HP.

EndeavorNormalPhysical-1005

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack move cuts down the target’s HP to equal the user’s HP.

Fairy WindFairySpecial4010030

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user stirs up a fairy wind and strikes the target with it.

Fake TearsDarkStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

FlashNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user flashes a bright light that cuts the target’s accuracy.

Giga DrainGrassSpecial7510010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Giga DrainGrassSpecial7510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass WhistleGrassStatus-5515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user plays a pleasant melody that lulls the target into a deep sleep.

Helping HandNormalStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user assists an ally by boosting the power of that ally’s attack.

Helping HandNormalStatus--20

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user assists an ally by boosting the power of that ally’s attack.

Knock OffDarkPhysical6510020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Knock OffDarkPhysical6510020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

MementoDarkStatus-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Poison PowderPoisonStatus-7535

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user scatters a cloud of poisonous dust that poisons the target.

Razor LeafGrassPhysical559525

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seed BombGrassPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slams a barrage of hard-shelled seeds down on the target from above.

Seed BombGrassPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams a barrage of hard-shelled seeds down on the target from above.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stun SporeGrassStatus-7530

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user scatters a cloud of numbing powder that paralyzes the target.

SwitcherooDarkStatus-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user trades held items with the target faster than the eye can follow.

TickleNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user tickles the target into laughing, reducing its Attack and Defense stats.

Worry SeedGrassStatus-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Worry SeedGrassStatus-10010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Prankster

Ability Slot 1

Gives priority to a status move.

Raises status-move priority by one stage; opposing Dark types are immune.

Infiltrator

Ability Slot 2

Passes through the opposing Pokémon’s barrier, substitute, and the like and strikes.

Bypasses Reflect, Light Screen, Safeguard, Mist, Aurora Veil and eligible substitutes.

Chlorophyll(Hidden Ability)

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

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