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Shieldon

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Shieldon in Pokémon Omega Ruby & Alpha Sapphire

#410 in the Omega Ruby and Alpha Sapphire Pokédex • Shield Pokémon

Shieldon in the National Pokédex

Pokédex entries

Omega Ruby

It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.

Alpha Sapphire

It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face.

Pokémon details

Types

RockSteel

Category

Shield Pokémon

Height

0.5 m (1'08")

Weight

57 kg (125.7 lbs)

National Pokédex

#0410

Shieldon in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

42

80

201

Defense

118

216

368

Sp. Atk

42

80

201

Sp. Def

88

162

302

Speed

30

58

174

Total

350

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Shieldon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
45
Base Exp.
70

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
30

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shieldon

Shieldon

#410

Level 30

Bastiodon

Bastiodon

#411

Fossil revival

Omega Ruby exclusive

Revived from an Armor Fossil at the Devon Corporation in Rustboro City. The Armor Fossil is found only in Omega Ruby, so trade one over to obtain Shieldon in Alpha Sapphire.

Alpha Sapphire
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Armor Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20. This Fossil is not found naturally in this version; receive it held by a traded Pokémon from a compatible game.

Omega Ruby
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Armor Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartProtect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
6Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
10Metal Sound

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

Steel-8540
15Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
19Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
24Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
28Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
33Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
37Metal Burst

The user retaliates with much greater power against the opponent that last inflicted damage on it.

Steel-10010
42Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
46Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM23Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM25Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM59Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
TM69Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

Steel8010010
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015
HM06Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015

Moves this Pokémon can learn from move tutors in this game.
Class
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20

Moves this Pokémon can inherit through breeding or similar methods.
Class
Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305
Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Psychic--10
Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock259010
Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Soundproof(Hidden Ability)

Gives full immunity to all sound-based moves.

Protects against sound-based moves.

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