| Barrier The user throws up a sturdy wall that sharply raises its Defense stat. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Barrier The user throws up a sturdy wall that sharply raises its Defense stat. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. |  |  | - | - | 40 | Trade from X/Y; retain through local trade and evolution where applicable |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. |  |  | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. |  |  | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Healing Wish The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Moonlight The user restores its own HP. The amount of HP regained varies with the weather. |  |  | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Moonlight The user restores its own HP. The amount of HP regained varies with the weather. |  |  | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Nightmare A sleeping target sees a nightmare that inflicts some damage every turn. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Nightmare A sleeping target sees a nightmare that inflicts some damage every turn. |  |  | - | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Psywave The target is attacked with an odd psychic wave. The attack varies in intensity. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Psywave The target is attacked with an odd psychic wave. The attack varies in intensity. |  |  | - | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Sonic Boom The target is hit with a destructive shock wave that always inflicts 20 HP damage. |  |  | - | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Sonic Boom The target is hit with a destructive shock wave that always inflicts 20 HP damage. |  |  | - | 90 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Stored Power The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Stored Power The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |  |  | 20 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |  |  | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |  |  | 60 | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |  |  | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |  |  | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |