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Munchlax

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Munchlax in Pokémon Omega Ruby & Alpha Sapphire

#446 in the Omega Ruby and Alpha Sapphire Pokédex • Big Eater Pokémon

Munchlax in the National Pokédex
Munchlax sprite

Normal

Shiny Munchlax sprite

Shiny

Pokédex entries

Omega Ruby

It hides food under its long body hair. However, it forgets it has hidden the food.

Alpha Sapphire

It conceals food under the long fur on its body. It carts around this food stash and swallows it without chewing.

Pokémon details

Type

Normal

Category

Big Eater Pokémon

Height

0.6 m (2'00")

Weight

105 kg (231.5 lbs)

National Pokédex

#0446

Munchlax in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

135

380

474

Attack

85

157

295

Defense

40

76

196

Sp. Atk

40

76

196

Sp. Def

85

157

295

Speed

5

13

119

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Munchlax, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Munchlax doesn't resist any types.

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP
Catch rate
50
Base Exp.
78

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
40

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Munchlax

Munchlax

#446

High friendship

Snorlax

Snorlax

#143

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
100%
Omega Ruby
100%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartMetronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal--10
StartLick

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Ghost3010030
StartRecycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
StartOdor Sleuth

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Normal--40
StartLast Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005
4Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
9Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20
12Lick

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Ghost3010030
17Chip Away

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Normal7010020
20Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
25Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
28Stockpile

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

Normal--20
33Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal--10
36Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
41Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
44Belly Drum

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Normal--10
49Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015
50Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark--10
57Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM25Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM59Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
TM67Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

Normal701005
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015
HM06Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015

Moves this Pokémon can learn from move tutors in this game.
Class
After You

The user helps the target and makes it use its move right after the user.

Normal--15
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510015
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark--10
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015
Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Moves this Pokémon can inherit through breeding or similar methods.
Class
After You

The user helps the target and makes it use its move right after the user.

Normal--15
Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison1209010
Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
Lick

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Ghost3010030
Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
Whirlwind

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Generation III–V import via Poké Transporter and Pokémon Bank

Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Pickup

Ability Slot 1

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Thick Fat

Ability Slot 2

Boosts resistance to Fire- and Ice-type moves.

Halves damage from Fire and Ice moves.

Gluttony(Hidden Ability)

Makes the Pokémon use a held Berry earlier than usual.

Consumes quarter-HP pinch Berries at half maximum HP or less.

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