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B2/W2 / Pokédex

Munchlax

Munchlax

#446 in the Black 2 and White 2 Pokédex • Big Eater Pokémon

Munchlax

#446 in the Black 2 and White 2 Pokédex • Big Eater Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

135

380

474

Attack

85

157

295

Defense

40

76

196

Sp. Atk

40

76

196

Sp. Def

85

157

295

Speed

5

13

119

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Articuno

Zapdos

Munchlax normal sprite

Normal

Shiny Munchlax sprite

Shiny

Munchlax

Big Eater Pokémon

#446
Normal

Height

0.6 m (2'00")

Weight

105 kg (231.5 lbs)

Abilities

PickupThick FatGluttony(Hidden Ability)

It's Super Effective

Damage multipliers Munchlax takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP
Catch rate
50
Base Exp.
78

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
87.5% male
12.5% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

In its desperation to gulp down food, it forgets about the food it has hidden under its fur.

Pokémon White 2 box art

Pokémon White 2

In its desperation to gulp down food, it forgets about the food it has hidden under its fur.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Munchlax

Munchlax

#446

High friendship

Snorlax

Snorlax

#143

Held Items

Items this Pokémon may hold when encountered in the wild.
LeftoversLeftovers
Black 2
100%
White 2
100%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartMetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

StartOdor SleuthNormalStatus--40

Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

4Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

9AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

12LickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

17RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

20ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

25Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

28StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

33SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

36Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

41FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

44RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

49Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

52SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

57Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

Gunk ShotPoisonPhysical120705

The user shoots filthy garbage at the target to attack. It may also poison the target.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

LickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

WhirlwindNormalStatus-10020

The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Pickup

Ability Slot 1

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Thick Fat

Ability Slot 2

Ups resistance to Fire-​ and Ice-type moves.

Halves damage from Fire and Ice moves.

Gluttony(Hidden Ability)

Encourages the early use of a held Berry.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

#144

Articuno

#145

Zapdos

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