G/S / Pokédex

Stantler

Back to Pokédex

Stantler in Pokémon Gold & Silver

#129 in the Gold and Silver Pokédex • Big Horn Pokémon

Stantler in the National Pokédex
Stantler sprite

Normal

Shiny Stantler sprite

Shiny

Pokédex entries

Pokémon Gold

The curved antlers subtly change the flow of air to create a strange space where reality is distorted.

Pokémon Silver

Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

Pokémon details

Type

Normal

Category

Big Horn Pokémon

Height

1.4 m (4'07")

Weight

71.2 kg (157 lbs)

National Pokédex

#0234

Stantler in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

73

256

349

Attack

95

195

288

Defense

62

129

222

Sp. Atk

85

175

268

Sp. Def

65

135

228

Speed

85

175

268

Total

465

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Stantler, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Stantler doesn't resist any types.

Immune to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #129
Stat Experience
73 HP, 95 Atk, 62 Def, 85 Spe, 85 Special
Catch rate
45
Base Exp.
165

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
Stantler

Stantler

#129

No evolutions

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Route 36

Road 36

Walking in tall grass or a cave135%

During the day

Route 36

Road 36

Walking in tall grass or a cave135%

In the morning

Route 36

Road 36

Walking in tall grass or a cave135%

At night

Route 37

Road 37

Walking in tall grass or a cave1530%

During the day

Route 37

Road 37

Walking in tall grass or a cave1530%

In the morning

Route 37

Road 37

Walking in tall grass or a cave1530%

At night

Silver
LocationMethodLevelChanceConditions

Route 36

Road 36

Walking in tall grass or a cave135%

During the day

Route 36

Road 36

Walking in tall grass or a cave135%

In the morning

Route 36

Road 36

Walking in tall grass or a cave135%

At night

Route 37

Road 37

Walking in tall grass or a cave1530%

During the day

Route 37

Road 37

Walking in tall grass or a cave1530%

In the morning

Route 37

Road 37

Walking in tall grass or a cave1530%

At night

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A full-body charge attack.

Normal359535
8Leer

Reduces the foe's DEFENSE.

Normal-10030
15Hypnosis

May put the foe to sleep.

Psychic-6020
23Stomp

An attack that may cause flinching.

Normal6510020
31Sand Attack

Reduces accuracy by throwing sand.

Ground-10015
40Take Down

A tackle that also hurts the user.

Normal908520
49Confuse Ray

A move that causes confusion.

Ghost-10010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM05Roar

Scares wild foes to end battle.

Normal-10020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM26Earthquake

Tough but useless vs. flying foes.

Ground10010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020

Moves this Pokémon can inherit through breeding or similar methods.
Class
Bite

An attack that may cause flinching.

Dark6010025
Disable

Disables the foe's most recent move.

Normal-5520
Light Screen

Ups SPCL.DEF with a wall of light.

Psychic--30
Reflect

Raises DEFENSE with a barrier.

Psychic--20
Spite

Cuts the PP of the foe's last move.

Ghost-10010

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase