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R/S / Pokédex

Stantler

Back to Pokédex

Stantler

#234 in the National Pokédex • Big Horn Pokémon

This species is outside the Hoenn Pokédex. Obtaining it in Ruby or Sapphire requires a compatible Generation III trade or historical event.

Stantler sprite

Normal

Shiny Stantler sprite

Shiny

Pokédex entries

Ruby

STANTLER’s magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

Sapphire

STANTLER’s magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

Details

Type

Normal

Category

Big Horn Pokémon

Abilities

Height

1.4 m (4'07")

Weight

71.2 kg (157 lbs)

National Pokédex

#0234

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

73

256

350

Attack

95

175

317

Defense

62

116

245

Sp. Atk

85

157

295

Sp. Def

65

121

251

Speed

85

157

295

Total

465

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Stantler, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Stantler doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Atk
Catch rate
45
Base Exp.
165

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (256 steps per cycle; elapsed hatch time varies)

Evolution

Evolution requirements shown in a compact table or chain view.
Stantler

Stantler

#234

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

Charges the foe with a full-body tackle.

7LeerNormalStatus-10030

Frightens the foe with a leer to lower DEFENSE.

13AstonishGhostPhysical3010015

An attack that may shock the foe into flinching.

19HypnosisPsychicStatus-6020

A hypnotizing move that may induce sleep.

25StompNormalPhysical6510020

Stomps the enemy with a big foot. May cause flinching.

31Sand AttackGroundStatus-10015

Reduces the foe's accuracy by hurling sand in its face.

37Take DownNormalPhysical908520

A reckless charge attack that also hurts the user.

43Confuse RayGhostStatus-10010

A sinister ray that confuses the foe.

49Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM04Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

TM05RoarNormalStatus-10020

Makes the foe flee to end the battle.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM10Hidden Power

Varies by IVs

Varies By Type30–7010015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE-type moves for 5 turns.

TM16Light ScreenPsychicStatus--30

Creates a wall of light that lowers SP. ATK damage.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER-type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM22Solar BeamGrassSpecial12010010

Absorbs light in one turn, then attacks next turn.

TM23Iron TailSteelPhysical1007515

Attacks with a rock-hard tail. May lower DEFENSE.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may paralyze the foe.

TM25ThunderElectricSpecial1207010

A lightning attack that may cause paralysis.

TM26EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM29PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

TM30Shadow BallGhostPhysical8010015

Hurls a black blob that may lower the foe's SP. DEF.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM33ReflectPsychicStatus--20

Creates a wall of light that weakens physical attacks.

TM34Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--10

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

TM46ThiefDarkSpecial4010010

While attacking, it may steal the foe's held item.

TM48Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

HM05FlashNormalStatus-7020

Looses a powerful blast of light that cuts accuracy.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BiteDarkSpecial6010025

Bites with vicious fangs. May cause flinching.

DisableNormalStatus-5520

Psychically disables one of the foe's moves.

ExtrasensoryPsychicSpecial8010030

Attacks with a peculiar power. May cause flinching.

Psych UpNormalStatus--10

Copies the foe's effect(s) and gives to the user.

SpiteGhostStatus-10010

Spitefully cuts the PP of the foe's last move.

SwaggerNormalStatus-9015

Confuses the foe, but also sharply raises ATTACK.

Traits

Ability options available to this Pokémon in this game.

Intimidate

Lowers the foe’s ATTACK.

Lowers opponents' Attack one stage upon entering battle.

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