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Shellos East

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Shellos East in Pokémon Brilliant Diamond & Shining Pearl

#60 in the Brilliant Diamond and Shining Pearl Pokédex • Sea Slug Pokémon

Shellos East in the National Pokédex
Shellos East sprite

Normal

BDSP menu reference image

Pokédex entries

Brilliant Diamond

Its colors and shapes differ from region to region. In the Sinnoh region, two types are confirmed.

Shining Pearl

It lives along bodies of water. Its body shape has changed to suit its habitat.

Pokémon details

Type

Water

Category

Sea Slug Pokémon

Height

0.3 m (1'00")

Weight

6.3 kg (13.9 lbs)

National Pokédex

#0422

Pokédex

#60

Shellos East in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

76

262

356

Attack

48

90

214

Defense

48

90

214

Sp. Atk

57

107

234

Sp. Def

62

116

245

Speed

34

65

183

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Shellos East, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #60
EV yield
1 HP
Catch rate
190
Base Exp.
65

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shellos

Shellos

#60

Level 30; retain the East Sea form.

Gastrodon

Gastrodon

#61

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Route 213

Walking20-2240%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 213

Walking20-2240%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 213

Walking20-2250%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Shining Pearl
LocationMethodLevelChanceConditions

Route 213

Walking20-2240%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 213

Walking20-2240%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 213

Walking20-2250%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Route 224

Walking231%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher form reference: e.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWater Gun

Water4010025
StartMud-Slap

Ground2010010
5Harden

Normal--30
10Recover

Normal--10
15Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
20Ancient Power

Rock601005
25Body Slam

Normal8510015
31Muddy Water

Water908510
35Earth Power

Ground9010010
40Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
45Memento

Dark-10010

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Acid Armor

Poison--20
Amnesia

Psychic--20
Clear Smog

Poison50-15
Counter

Fighting-10020
Curse

Ghost--10
Fissure

Ground-305
Memento

Dark-10010
Mirror Coat

Psychic-10020
Mist

Ice--30
Sludge

Poison6510020
Spit Up

Normal-10010
Stockpile

Normal--20
Swallow

Normal--10
Yawn

Normal--10

Ability options available to this Pokémon in this game.

Sticky Hold

Ability Slot 1

Prevents a held item from being removed by other Pokémon.

Storm Drain

Ability Slot 2

Redirects eligible Water-type moves, absorbs them and raises Special Attack.

Sand Force(Hidden Ability)

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

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