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Feraligatr

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Feraligatr in Pokémon Brilliant Diamond & Shining Pearl

#160 in the Brilliant Diamond and Shining Pearl Pokédex • Big Jaw Pokémon

Feraligatr in the National Pokédex

Pokédex entries

Brilliant Diamond

It usually moves slowly, but it goes at blinding speed when it attacks and bites prey.

Shining Pearl

It usually moves slowly, but it goes at blinding speed when it attacks and bites prey.

Pokémon details

Type

Water

Category

Big Jaw Pokémon

Height

2.3 m (7'07")

Weight

88.8 kg (195.8 lbs)

National Pokédex

#0160

Pokédex

#160

Feraligatr in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

105

193

339

Defense

100

184

328

Sp. Atk

79

146

282

Sp. Def

83

153

291

Speed

78

144

280

Total

530

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Feraligatr, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk, 1 Def
Catch rate
45
Base Exp.
265

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Totodile

Totodile

#158

Level 18

Croconaw

Croconaw

#159

Croconaw

Croconaw

#159

Level 30

Feraligatr

Feraligatr

#160

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Normal4010035
StartLeer

Normal-10030
StartWater Gun

Water4010025
StartAgility

Psychic--30
StartMud-Slap

Ground2010010
6Water Gun

Water4010025
8Mud-Slap

Ground2010010
13Bite

Dark6010025
15Scary Face

Normal-10010
21Ice Fang

Ice659515
24Flail

Normal-10015
32Crunch

Dark8010015
37Low Kick

Fighting-10020
45Slash

Normal7010020
50Screech

Normal-8540
58Thrash

Normal12010010
63Aqua Tail

Water909010
71Superpower

Fighting1201005
76Hydro Pump

Water110805

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM01Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
TM02Dragon Claw

The user slashes the target with huge sharp claws.

Dragon8010015
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM10Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM59Dragon Pulse

The target is attacked with a shock wave generated by the user's gaping mouth.

Dragon8510010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM72Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM93Cut

The target is cut with a scythe or claw.

Normal509530
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015
TM100Rock Climb

A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Normal908520

Moves this Pokémon can learn from move tutors in this game.
Class
Hydro Cannon

Water150905

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Ancient Power

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Rock601005
Ancient Power

Learn before evolving, then retain the move.

Rock601005
Aqua Jet

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Water4010020
Aqua Jet

Learn before evolving, then retain the move.

Water4010020
Block

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--5
Block

Learn before evolving, then retain the move.

Normal--5
Dragon Dance

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dragon--20
Dragon Dance

Learn before evolving, then retain the move.

Dragon--20
Fake Tears

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dark-10020
Fake Tears

Learn before evolving, then retain the move.

Dark-10020
Flatter

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dark-10015
Flatter

Learn before evolving, then retain the move.

Dark-10015
Ice Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ice7510015
Ice Punch

Learn before evolving, then retain the move.

Ice7510015
Metal Claw

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Steel509535
Metal Claw

Learn before evolving, then retain the move.

Steel509535

Ability options available to this Pokémon in this game.

Torrent

Ability Slot 1

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Sheer Force(Hidden Ability)

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

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