Zigzagoon
#12 in the X and Y Pokédex • Tiny Raccoon Pokémon
Pokémon X
It walks in zigzag fashion. It’s good at finding items in the grass and even in the ground.
Pokémon Y
A Pokémon with abundant curiosity. It shows an interest in everything, so it always zigzags.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Zigzagoon #12 | Level 20 | ![]() Linoone #13 |
Pokémon X
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 Road 2 | Walking in tall grass or a cave | 3 | 10% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 4 | 5% | - |
Pokémon Y
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 Road 2 | Walking in tall grass or a cave | 3 | 10% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 4 | 5% | - |

Normal

Shiny
Zigzagoon
Tiny Raccoon Pokémon

HP
38
Attack
30
Defense
41
Sp. Atk
30
Sp. Def
41
Speed
60
Total
240
Type Chart
Weaknesses
Takes 2× from

Resistances
Takes 0× from

| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 50 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 5 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 9 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 11 | Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| 13 | Sand Attack | ![]() | Status | - | 100 | 15 | Sand is hurled in the target’s face, reducing the target’s accuracy. |
| 17 | Odor Sleuth | ![]() | Status | - | - | 40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| 21 | Mud Sport | ![]() | Status | - | - | 15 | The user covers itself with mud. This weakens Electric-type moves for five turns. |
| 25 | Pin Missile | ![]() | Physical | 25 | 95 | 20 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 29 | Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| 33 | Bestow | ![]() | Status | - | - | 15 | The user passes its held item to the target when the target isn’t holding an item. |
| 37 | Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| 41 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| 45 | Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| 49 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Simple Beam | ![]() | Status | - | 100 | 15 | The user’s mysterious psychic wave changes the target’s Ability to Simple. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Trick | ![]() | Status | - | 100 | 10 | The user catches the target off guard and swaps its held item with its own. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
| TM01 | Hone Claws | ![]() | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Pickup
Ability Slot 1
The Pokémon may pick up items.
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Gluttony
Ability Slot 2
Makes the Pokémon use a held Berry earlier than usual.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Quick Feet
Hidden Ability
Boosts the Speed stat if the Pokémon has a status condition.
Increases Speed to 1.5× with a major status ailment.




















Physical
Status




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