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Zigzagoon

#12 in the X and Y Pokédex • Tiny Raccoon Pokémon

Pokémon X

It walks in zigzag fashion. It’s good at finding items in the grass and even in the ground.

Pokémon Y

A Pokémon with abundant curiosity. It shows an interest in everything, so it always zigzags.

Pokédexes

Central Kalos #12

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

1 Spe

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

56
PokémonRequiresEvolution
Zigzagoon

Zigzagoon

#12

Level 20

Linoone

Linoone

#13

Pokémon X

LocationMethodLevelChanceConditions

Route 2

Road 2

Walking in tall grass or a cave310%

-

Route 2

Road 2

Walking in tall grass or a cave45%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 2

Road 2

Walking in tall grass or a cave310%

-

Route 2

Road 2

Walking in tall grass or a cave45%

-

Mightyena

Linoone

Zigzagoon normal sprite

Normal

Shiny Zigzagoon sprite

Shiny

Zigzagoon

Tiny Raccoon Pokémon

#12
Normal

Height

0.4 m

Weight

17.5 kg

Base XP

56

Abilities

PickupGluttonyQuick Feet

HP

38

Attack

30

Defense

41

Sp. Atk

30

Sp. Def

41

Speed

60

Total

240

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

5Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

9HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

11Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

13Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

17Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

21Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

25Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

29CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

33BestowNormalStatus--15

The user passes its held item to the target when the target isn’t holding an item.

37FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

41RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

45Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

49FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Class
Description
CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Simple BeamNormalStatus-10015

The user’s mysterious psychic wave changes the target’s Ability to Simple.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Pickup

Ability Slot 1

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Gluttony

Ability Slot 2

Makes the Pokémon use a held Berry earlier than usual.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Quick Feet

Hidden Ability

Boosts the Speed stat if the Pokémon has a status condition.

Increases Speed to 1.5× with a major status ailment.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Zigzagoon

Zigzagoon

#12 in the X and Y Pokédex • Tiny Raccoon Pokémon

Pokémon X

It walks in zigzag fashion. It’s good at finding items in the grass and even in the ground.

Pokémon Y

A Pokémon with abundant curiosity. It shows an interest in everything, so it always zigzags.

Pokédexes

Central Kalos #12

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

1 Spe

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

56
PokémonRequiresEvolution
Zigzagoon

Zigzagoon

#12

Level 20

Linoone

Linoone

#13

Pokémon X

LocationMethodLevelChanceConditions

Route 2

Road 2

Walking in tall grass or a cave310%

-

Route 2

Road 2

Walking in tall grass or a cave45%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 2

Road 2

Walking in tall grass or a cave310%

-

Route 2

Road 2

Walking in tall grass or a cave45%

-

Mightyena

Linoone

Zigzagoon normal sprite

Normal

Shiny Zigzagoon sprite

Shiny

Zigzagoon

Tiny Raccoon Pokémon

#12
Normal

Height

0.4 m

Weight

17.5 kg

Base XP

56

Abilities

PickupGluttonyQuick Feet

HP

38

Attack

30

Defense

41

Sp. Atk

30

Sp. Def

41

Speed

60

Total

240

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

5Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

9HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

11Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

13Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

17Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

21Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

25Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

29CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

33BestowNormalStatus--15

The user passes its held item to the target when the target isn’t holding an item.

37FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

41RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

45Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

49FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Class
Description
CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Simple BeamNormalStatus-10015

The user’s mysterious psychic wave changes the target’s Ability to Simple.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Pickup

Ability Slot 1

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Gluttony

Ability Slot 2

Makes the Pokémon use a held Berry earlier than usual.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Quick Feet

Hidden Ability

Boosts the Speed stat if the Pokémon has a status condition.

Increases Speed to 1.5× with a major status ailment.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.