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Tentacool

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Tentacool in Pokémon X & Y

#72 in the X and Y Pokédex • Jellyfish Pokémon

Tentacool in the National Pokédex

Pokédex entries

Pokémon X

Its body is virtually composed of water. It shoots strange beams from its crystal-like eyes.

Pokémon Y

Drifts in shallow seas. Anglers who hook them by accident are often punished by their stingers.

Pokémon details

Types

WaterPoison

Category

Jellyfish Pokémon

Height

0.9 m (2'11")

Weight

45.5 kg (100.3 lbs)

National Pokédex

#0072

Tentacool in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

40

76

196

Defense

35

67

185

Sp. Atk

50

94

218

Sp. Def

100

184

328

Speed

70

130

262

Total

335

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tentacool, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Coastal Kalos #25
EV yield
1 SpD
Catch rate
190
Base Exp.
67

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tentacool

Tentacool

#72

Level 30

Tentacruel

Tentacruel

#73

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Ambrette Town

Surfing2550%

-

Ambrette Town

Surfing2615%

-

Ambrette Town

Surfing274%

-

Cyllage City

Surfing2550%

-

Cyllage City

Surfing2615%

-

Cyllage City

Surfing274%

-

Shalour City

Surfing2550%

-

Shalour City

Surfing2630%

-

Shalour City

Surfing274%

-

Route 8

Road 8

Surfing2550%

-

Route 8

Road 8

Surfing2615%

-

Route 8

Road 8

Surfing274%

-

Route 12

Road 12

Surfing2550%

-

Route 12

Road 12

Surfing2630%

-

Route 12

Road 12

Surfing274%

-

Azure Bay

Surfing2550%

-

Azure Bay

Surfing2630%

-

Azure Bay

Surfing274%

-

Y
LocationMethodLevelChanceConditions

Ambrette Town

Surfing2550%

-

Ambrette Town

Surfing2615%

-

Ambrette Town

Surfing274%

-

Cyllage City

Surfing2550%

-

Cyllage City

Surfing2615%

-

Cyllage City

Surfing274%

-

Shalour City

Surfing2550%

-

Shalour City

Surfing2630%

-

Shalour City

Surfing274%

-

Route 8

Road 8

Surfing2550%

-

Route 8

Road 8

Surfing2615%

-

Route 8

Road 8

Surfing274%

-

Route 12

Road 12

Surfing2550%

-

Route 12

Road 12

Surfing2630%

-

Route 12

Road 12

Surfing274%

-

Azure Bay

Surfing2550%

-

Azure Bay

Surfing2630%

-

Azure Bay

Surfing274%

-

Items this Pokémon may hold when encountered in the wild.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPoison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison1510035
5Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
8Constrict

The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.

Normal1010035
12Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030
15Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20
19Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Water6510020
22Wrap

A long body or vines are used to wrap and squeeze the target for four to five turns.

Normal159020
26Acid Spray

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Poison4010020
29Barrier

The user throws up a sturdy wall that sharply raises its Defense stat.

Psychic--20
33Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
36Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
40Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
43Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
47Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
50Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
54Wring Out

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

Normal-1005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM34Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM83Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Bug2010020
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM05Waterfall

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Water8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Normal--30
Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20
Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice6510020
Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

Water4010030
Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020
Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water908510
Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040
Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal158520

Generation III–V import via Poké Transporter and Pokémon Bank

Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal158520

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010

Generation III–V import via Poké Transporter and Pokémon Bank

Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Dive

Diving on the first turn, the user floats up and attacks on the next turn.

Water8010010

Generation III–V import via Poké Transporter and Pokémon Bank

Dive

Diving on the first turn, the user floats up and attacks on the next turn.

Water8010010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Generation III–V import via Poké Transporter and Pokémon Bank

Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515

Generation III–V import via Poké Transporter and Pokémon Bank

Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Generation III–V import via Poké Transporter and Pokémon Bank

Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Clear Body

Ability Slot 1

Prevents other Pokémon from lowering its stats.

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Ability Slot 2

Damages attackers using any draining move.

HP-draining moves and Leech Seed damage the beneficiary instead of healing it.

Rain Dish(Hidden Ability)

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

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