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Klefki

#707 in the X and Y Pokédex • Key Ring Pokémon

Pokémon X

These key collectors threaten any attackers by fiercely jingling their keys at them.

Pokémon Y

It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.

Pokédexes

Mountain Kalos #50

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

165
Klefki

Klefki

#707

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Route 15

Road 15

Walking in tall grass or a cave345%

-

Route 15

Road 15

Walking in tall grass or a cave354%

-

Route 15

Road 15

Walking in tall grass or a cave361%

-

Route 15

Road 15

Walking in red flowers345%

-

Route 15

Road 15

Walking in red flowers354%

-

Route 15

Road 15

Walking in red flowers361%

-

Route 15

Road 15

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Route 16

Road 16

Walking in yellow flowers345%

-

Route 16

Road 16

Walking in yellow flowers354%

-

Route 16

Road 16

Walking in yellow flowers361%

-

Route 16

Road 16

Walking on rough terrain345%

-

Route 16

Road 16

Walking on rough terrain354%

-

Route 16

Road 16

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Lost Hotel

Walking in tall grass or a cave3610%

-

Lost Hotel

Walking in tall grass or a cave375%

-

Lost Hotel

Walking in tall grass or a cave384%

-

Lost Hotel

Walking in tall grass or a cave381%

-

Friend Safari

Friend Safari (Steel)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Pokémon Y

LocationMethodLevelChanceConditions

Route 15

Road 15

Walking in tall grass or a cave345%

-

Route 15

Road 15

Walking in tall grass or a cave354%

-

Route 15

Road 15

Walking in tall grass or a cave361%

-

Route 15

Road 15

Walking in red flowers345%

-

Route 15

Road 15

Walking in red flowers354%

-

Route 15

Road 15

Walking in red flowers361%

-

Route 15

Road 15

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Route 16

Road 16

Walking in yellow flowers345%

-

Route 16

Road 16

Walking in yellow flowers354%

-

Route 16

Road 16

Walking in yellow flowers361%

-

Route 16

Road 16

Walking on rough terrain345%

-

Route 16

Road 16

Walking on rough terrain354%

-

Route 16

Road 16

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Lost Hotel

Walking in tall grass or a cave3610%

-

Lost Hotel

Walking in tall grass or a cave375%

-

Lost Hotel

Walking in tall grass or a cave384%

-

Lost Hotel

Walking in tall grass or a cave381%

-

Friend Safari

Friend Safari (Steel)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Goodra

Phantump

Klefki normal sprite

Normal

Shiny Klefki sprite

Shiny

Klefki

Key Ring Pokémon

#707
SteelFairy

Height

0.2 m

Weight

3 kg

Base XP

165

Abilities

PranksterMagician

HP

57

Attack

80

Defense

91

Sp. Atk

80

Sp. Def

87

Speed

75

Total

470

Type Chart

Weaknesses

Takes 2× from

FireGround

Resistances

Takes 0× from

PoisonDragon

Takes 0.25× from

Bug

Takes 0.5× from

NormalGrassIceFlyingPsychicRockDarkFairy
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartFairy LockFairyStatus--10

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

5Fairy WindFairySpecial4010030

The user stirs up a fairy wind and strikes the target with it.

8AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

12Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

15SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

18Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

23Crafty ShieldFairyStatus--10

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

27Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

32TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

34Mirror ShotSteelSpecial658510

The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy.

36ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

40RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

43Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

44Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

50Heal BlockPsychicStatus-10015

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Class
Description
Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Lock-OnNormalStatus--5

The user takes sure aim at the target. This ensures the next attack does not miss the target.

SwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Prankster

Ability Slot 1

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Magician

Hidden Ability

The Pokémon steals the held item of a Pokémon it hits with a move.

Steals the target's held item when the bearer uses a damaging move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Klefki

Klefki

#707 in the X and Y Pokédex • Key Ring Pokémon

Pokémon X

These key collectors threaten any attackers by fiercely jingling their keys at them.

Pokémon Y

It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.

Pokédexes

Mountain Kalos #50

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

165
Klefki

Klefki

#707

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Route 15

Road 15

Walking in tall grass or a cave345%

-

Route 15

Road 15

Walking in tall grass or a cave354%

-

Route 15

Road 15

Walking in tall grass or a cave361%

-

Route 15

Road 15

Walking in red flowers345%

-

Route 15

Road 15

Walking in red flowers354%

-

Route 15

Road 15

Walking in red flowers361%

-

Route 15

Road 15

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Route 16

Road 16

Walking in yellow flowers345%

-

Route 16

Road 16

Walking in yellow flowers354%

-

Route 16

Road 16

Walking in yellow flowers361%

-

Route 16

Road 16

Walking on rough terrain345%

-

Route 16

Road 16

Walking on rough terrain354%

-

Route 16

Road 16

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Lost Hotel

Walking in tall grass or a cave3610%

-

Lost Hotel

Walking in tall grass or a cave375%

-

Lost Hotel

Walking in tall grass or a cave384%

-

Lost Hotel

Walking in tall grass or a cave381%

-

Friend Safari

Friend Safari (Steel)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Pokémon Y

LocationMethodLevelChanceConditions

Route 15

Road 15

Walking in tall grass or a cave345%

-

Route 15

Road 15

Walking in tall grass or a cave354%

-

Route 15

Road 15

Walking in tall grass or a cave361%

-

Route 15

Road 15

Walking in red flowers345%

-

Route 15

Road 15

Walking in red flowers354%

-

Route 15

Road 15

Walking in red flowers361%

-

Route 15

Road 15

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Route 16

Road 16

Walking in yellow flowers345%

-

Route 16

Road 16

Walking in yellow flowers354%

-

Route 16

Road 16

Walking in yellow flowers361%

-

Route 16

Road 16

Walking on rough terrain345%

-

Route 16

Road 16

Walking on rough terrain354%

-

Route 16

Road 16

Encountering 5 Pokemon within grass, flowers, or within a cave195%

-

Lost Hotel

Walking in tall grass or a cave3610%

-

Lost Hotel

Walking in tall grass or a cave375%

-

Lost Hotel

Walking in tall grass or a cave384%

-

Lost Hotel

Walking in tall grass or a cave381%

-

Friend Safari

Friend Safari (Steel)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Goodra

Phantump

Klefki normal sprite

Normal

Shiny Klefki sprite

Shiny

Klefki

Key Ring Pokémon

#707
SteelFairy

Height

0.2 m

Weight

3 kg

Base XP

165

Abilities

PranksterMagician

HP

57

Attack

80

Defense

91

Sp. Atk

80

Sp. Def

87

Speed

75

Total

470

Type Chart

Weaknesses

Takes 2× from

FireGround

Resistances

Takes 0× from

PoisonDragon

Takes 0.25× from

Bug

Takes 0.5× from

NormalGrassIceFlyingPsychicRockDarkFairy
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartFairy LockFairyStatus--10

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

5Fairy WindFairySpecial4010030

The user stirs up a fairy wind and strikes the target with it.

8AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

12Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

15SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

18Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

23Crafty ShieldFairyStatus--10

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

27Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

32TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

34Mirror ShotSteelSpecial658510

The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy.

36ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

40RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

43Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

44Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

50Heal BlockPsychicStatus-10015

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Class
Description
Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Lock-OnNormalStatus--5

The user takes sure aim at the target. This ensures the next attack does not miss the target.

SwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Prankster

Ability Slot 1

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Magician

Hidden Ability

The Pokémon steals the held item of a Pokémon it hits with a move.

Steals the target's held item when the bearer uses a damaging move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.