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Klefki

Klefki

Paldea #240 in the Scarlet and Violet Pokédex • Key Ring Pokémon

Klefki

Paldea #240 in the Scarlet and Violet Pokédex • Key Ring Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

57

224

318

Attack

80

148

284

Defense

91

168

309

Sp. Atk

80

148

284

Sp. Def

87

161

300

Speed

75

139

273

Total

470

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Hisuian Goodra

Phantump

Klefki normal sprite

Normal

Shiny Klefki sprite

Shiny

Klefki

Key Ring Pokémon

Paldea #240
SteelFairy

Height

0.2 m (0'08")

Weight

3 kg (6.6 lbs)

Abilities

PranksterMagician(Hidden Ability)

It's Super Effective

Damage multipliers Klefki takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ground

Resists

Poison

Dragon

Bug

0.25×

Normal

0.5×

Grass

0.5×

Ice

0.5×

Flying

0.5×

Psychic

0.5×

Rock

0.5×

Dark

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #240
EV yield
1 Def
Catch rate
75
Base Exp.
165

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Mineral
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Klefki

Klefki

Paldea #240

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartAstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

4TackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

8Fairy WindFairySpecial4010030

The user attacks by stirring up a fairy wind to strike the target.

12TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

16Fairy LockFairyStatus--10

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

20Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

24Draining KissFairySpecial5010010

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

28RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

32ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

36Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

40Play RoughFairyPhysical909010

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

44Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

48Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

52Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM037Draining KissFairySpecial5010010

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM090SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM127Play RoughFairyPhysical909010

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM139Misty TerrainFairyStatus--10

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM170Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM219Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

TM223Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

SwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

Traits

Ability options available to this Pokémon in this game.

Prankster

Ability Slot 1

Gives priority to the Pokémon's status moves.

Raises non-damaging moves' priority by one stage.

Magician(Hidden Ability)

The Pokémon steals the held item from any target it hits with a move.

Steals the target's held item when the bearer uses a damaging move.

Paldea #174

Hisuian Goodra

Kitakami #68

Phantump

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