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Phantump

Phantump

Kitakami #68 in the Scarlet and Violet Pokédex • Stump Pokémon

Phantump

Kitakami #68 in the Scarlet and Violet Pokédex • Stump Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

43

196

290

Attack

70

130

262

Defense

48

90

214

Sp. Atk

50

94

218

Sp. Def

60

112

240

Speed

38

72

192

Total

309

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Klefki

Trevenant

Phantump normal sprite

Normal

Shiny Phantump sprite

Shiny

Phantump

Stump Pokémon

Kitakami #68
GhostGrass

Height

0.4 m (1'04")

Weight

7 kg (15.4 lbs)

Abilities

Natural CureFriskHarvest(Hidden Ability)

It's Super Effective

Damage multipliers Phantump takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Flying

Ghost

Dark

Resists

Normal

Fighting

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Kitakami #68
EV yield
1 Atk
Catch rate
120
Base Exp.
62

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
GrassAmorphous
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Phantump

Phantump

Kitakami #68

Trade

Trevenant

Trevenant

Kitakami #69

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartAstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

4Branch PokeGrassPhysical4010040

The user attacks the target by poking it with a sharply pointed branch.

8Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

12Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

16Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

20HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

24GrowthNormalStatus--20

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

28Horn LeechGrassPhysical7510010

The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target.

32CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

36Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

40IngrainGrassStatus--20

The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.

44Wood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

48Destiny BondGhostStatus--5

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

52Forest’s CurseGrassStatus-10020

The user puts a forest curse on the target. This adds Grass type to the target's type.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM033Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM061Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM071Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM111Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM137Grassy TerrainGrassStatus--10

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

TM151Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM194Grassy GlideGrassPhysical5510020

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

TM198PoltergeistGhostPhysical110905

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

TM199Lash OutDarkPhysical751005

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM219Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

DisableNormalStatus-10020

For four turns, the target will be unable to use whichever move it last used.

Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

Traits

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

The Pokémon's status conditions are cured when it switches out.

Cures any major status ailment upon switching out.

Frisk

Ability Slot 2

When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

Reveals an opponent's held item upon entering battle.

Harvest(Hidden Ability)

May create another Berry after one is used.

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Paldea #240

Klefki

Kitakami #69

Trevenant

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