Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

X and Y

Game

X and Y

News

Updates for this game hub

Guides

Kalos mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Elgyem

#605 in the X and Y Pokédex • Cerebral Pokémon

Pokémon X

It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.

Pokémon Y

Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

67
PokémonRequiresEvolution
Elgyem

Elgyem

#605

Level 42

Beheeyem

Beheeyem

#606

Eelektross

Beheeyem

Elgyem normal sprite

Normal

Shiny Elgyem sprite

Shiny

Elgyem

Cerebral Pokémon

#605
Psychic

Height

0.5 m

Weight

9 kg

Base XP

67

Abilities

TelepathySynchronizeAnalytic

HP

55

Attack

55

Defense

55

Sp. Atk

85

Sp. Def

55

Speed

30

Total

335

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Class
Description
StartConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

4GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

8Heal BlockPsychicStatus-10015

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

11Miracle EyePsychicStatus--40

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

15PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

18HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

22Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

25ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

29Simple BeamNormalStatus-10015

The user’s mysterious psychic wave changes the target’s Ability to Simple.

32Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

36Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

39PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

43Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

46RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

50Guard SplitPsychicStatus--10

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

50Power SplitPsychicStatus--10

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

53SynchronoisePsychicSpecial12010010

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

56Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TeleportPsychicStatus--20

Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Telepathy

Ability Slot 1

Anticipates an ally’s attack and dodges it.

Protects against friendly Pokémon's damaging moves.

Synchronize

Ability Slot 2

Passes poison, paralyze, or burn to the Pokémon that inflicted it.

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Analytic

Hidden Ability

Boosts move power when the Pokémon moves after the target.

Strengthens moves to 1.3× their power when moving last.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Elgyem

Elgyem

#605 in the X and Y Pokédex • Cerebral Pokémon

Pokémon X

It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.

Pokémon Y

Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

67
PokémonRequiresEvolution
Elgyem

Elgyem

#605

Level 42

Beheeyem

Beheeyem

#606

Eelektross

Beheeyem

Elgyem normal sprite

Normal

Shiny Elgyem sprite

Shiny

Elgyem

Cerebral Pokémon

#605
Psychic

Height

0.5 m

Weight

9 kg

Base XP

67

Abilities

TelepathySynchronizeAnalytic

HP

55

Attack

55

Defense

55

Sp. Atk

85

Sp. Def

55

Speed

30

Total

335

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Class
Description
StartConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

4GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

8Heal BlockPsychicStatus-10015

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

11Miracle EyePsychicStatus--40

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

15PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

18HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

22Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

25ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

29Simple BeamNormalStatus-10015

The user’s mysterious psychic wave changes the target’s Ability to Simple.

32Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

36Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

39PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

43Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

46RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

50Guard SplitPsychicStatus--10

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

50Power SplitPsychicStatus--10

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

53SynchronoisePsychicSpecial12010010

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

56Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Guard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TeleportPsychicStatus--20

Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.

Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Telepathy

Ability Slot 1

Anticipates an ally’s attack and dodges it.

Protects against friendly Pokémon's damaging moves.

Synchronize

Ability Slot 2

Passes poison, paralyze, or burn to the Pokémon that inflicted it.

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Analytic

Hidden Ability

Boosts move power when the Pokémon moves after the target.

Strengthens moves to 1.3× their power when moving last.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.