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S/M / Pokédex

Magby

Back to Pokédex

Magby

#166 in the Sun & Moon Pokédex • Live Coal Pokémon

Magby sprite

Normal

Shiny Magby sprite

Shiny

Pokédex entries

Sun

Many of these Pokémon can be seen in areas with volcanic activity. Feeding can get them so excited, they exhale flames of 1,100 degrees F.

Moon

A famous potter lives with a Magby. Apparently its soft flames produce fine works.

Details

Type

Fire

Category

Live Coal Pokémon

Height

0.7 m (2'04")

Weight

21.4 kg (47.2 lbs)

National Pokédex

#0240

Pokédex

#166

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

45

200

294

Attack

75

139

273

Defense

37

71

190

Sp. Atk

70

130

262

Sp. Def

55

103

229

Speed

83

153

291

Total

365

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Magby, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #166Akala #93
EV yield
1 Spe
Catch rate
45
Base Exp.
73

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
75% male
25% female
Egg cycles
25

Evolution

Evolution requirements shown in a compact table or chain view.

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Wela Volcano Park

Wela Volcano Park — Bottom

Walking in tall grass or a cave16-1915%

-

Wela Volcano Park

Wela Volcano Park — Bottom

SOS ally encounter16-19-

SOS ally of magby; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 87%. Calling and response chances are separate.

Sun
LocationMethodLevelChanceConditions

Wela Volcano Park

Wela Volcano Park — Bottom

Walking in tall grass or a cave16-1915%

-

Wela Volcano Park

Wela Volcano Park — Bottom

SOS ally encounter16-19-

SOS ally of magby; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 87%. Calling and response chances are separate.

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartSmogPoisonSpecial307020

The target is attacked with a discharge of filthy gases. This may also poison the target.

5EmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

8SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

12Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

15Fire SpinFireSpecial358515

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

19Clear SmogPoisonSpecial50-15

The user attacks by throwing a clump of special mud. All stat changes are returned to normal.

22Flame BurstFireSpecial7010015

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

26Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

29Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

33Lava PlumeFireSpecial8010015

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

36Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

40FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

43Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM43Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM50OverheatFireSpecial130905

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Cross ChopFightingPhysical100805

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

Mach PunchFightingPhysical4010030

The user throws a punch at blinding speed. This move always goes first.

Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
Body SlamNormalPhysical8510015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CounterFightingPhysical-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A retaliation move that counters any physical attack, inflicting double the damage taken.

CovetNormalPhysical6010025

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endearingly approaches the target, then steals the target’s held item.

CovetNormalPhysical6010025

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user endearingly approaches the target, then steals the target’s held item.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

DetectFightingStatus--5

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Dual ChopDragonPhysical409015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dual ChopDragonPhysical409015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

EndureNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Focus PunchFightingPhysical15010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Focus PunchFightingPhysical15010020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

HeadbuttNormalPhysical7010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

HeadbuttNormalPhysical7010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heat WaveFireSpecial959010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Heat WaveFireSpecial959010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Helping HandNormalStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user assists an ally by boosting the power of that ally’s attack.

Helping HandNormalStatus--20

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user assists an ally by boosting the power of that ally’s attack.

IncinerateFireSpecial6010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Mega KickNormalPhysical120755

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is attacked by a kick launched with muscle-packed power.

MimicNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Mud-SlapGroundSpecial2010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Power-Up PunchFightingPhysical4010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Rock SmashFightingPhysical4010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a punch. This may also lower the target’s Defense stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seismic TossFightingPhysical-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

UproarNormalSpecial9010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

UproarNormalSpecial9010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Flame Body

Ability Slot 1

Contact with the Pokémon may burn the attacker.

Has a 30% chance of burning attacking Pokémon on contact.

Vital Spirit(Hidden Ability)

The Pokémon is full of vitality, and that prevents it from falling asleep.

Prevents sleep.

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