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R/S / Pokédex

Slowbro

Back to Pokédex

Slowbro

#80 in the National Pokédex • Hermit Crab Pokémon

This species is outside the Hoenn Pokédex. Obtaining it in Ruby or Sapphire requires a compatible Generation III trade or historical event.

Slowbro sprite

Normal

Shiny Slowbro sprite

Shiny

Pokédex entries

Ruby

SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.

Sapphire

SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.

Details

Types

WaterPsychic

Category

Hermit Crab Pokémon

Height

1.6 m (5'03")

Weight

78.5 kg (173.1 lbs)

National Pokédex

#0080

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

95

300

394

Attack

75

139

273

Defense

110

202

350

Sp. Atk

100

184

328

Sp. Def

80

148

284

Speed

30

58

174

Total

490

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Slowbro, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 Def
Catch rate
75
Base Exp.
164

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (256 steps per cycle; elapsed hatch time varies)

Evolution

Evolution requirements shown in a compact table or chain view.

Held Items

Items this Pokémon may hold when encountered in the wild.

These are the game’s programmed wild held-item rates. They do not establish a wild encounter location.

Ruby
5%
Sapphire
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartCurse???Status--10

A move that functions differently for GHOSTS.

StartYawnNormalStatus--10

Lulls the foe into yawning, then sleeping next turn.

StartTackleNormalPhysical359535

Charges the foe with a full-body tackle.

StartGrowlNormalStatus-10040

Growls cutely to reduce the foe's ATTACK.

6GrowlNormalStatus-10040

Growls cutely to reduce the foe's ATTACK.

15Water GunWaterSpecial4010025

Squirts water to attack the foe.

20ConfusionPsychicSpecial5010025

A psychic attack that may cause confusion.

29DisableNormalStatus-5520

Psychically disables one of the foe's moves.

34HeadbuttNormalPhysical7010015

A ramming attack that may cause flinching.

37WithdrawWaterStatus--40

Withdraws the body into its hard shell to raise DEFENSE.

46AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

54PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM01Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

TM04Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM07HailIceStatus--10

Summons a hailstorm that strikes every turn.

TM10Hidden Power

Varies by IVs

Varies By Type30–7010015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE-type moves for 5 turns.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM15Hyper BeamNormalPhysical150905

Powerful, but leaves the user immobile the next turn.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER-type moves for 5 turns.

TM20SafeguardNormalStatus--25

A mystical force prevents all status problems.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM23Iron TailSteelPhysical1007515

Attacks with a rock-hard tail. May lower DEFENSE.

TM26EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM28DigGroundPhysical6010010

Digs underground the first turn and strikes next turn.

TM29PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

TM30Shadow BallGhostPhysical8010015

Hurls a black blob that may lower the foe's SP. DEF.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM35FlamethrowerFireSpecial9510015

A powerful fire attack that may inflict a burn.

TM38Fire BlastFireSpecial120855

A fiery blast that scorches all. May cause a burn.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--10

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

TM48Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

HM05FlashNormalStatus-7020

Looses a powerful blast of light that cuts accuracy.

HM06Rock SmashFightingPhysical2010015

A rock-crushing attack that may lower DEFENSE.

HM08DiveWaterSpecial6010010

Dives underwater the first turn and strikes next turn.

Traits

Ability options available to this Pokémon in this game.

Oblivious

Prevents attraction.

Prevents infatuation.

Own Tempo

Prevents confusion.

Prevents confusion.

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