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National Dex / Totodile

Totodile

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Totodile

#0158 in the National Pokédex • Big Jaw Pokémon

Totodile sprite

Normal

Shiny Totodile sprite

Shiny

Pokémon HOME art

Details

Type

Category

Big Jaw Pokémon

Height

0.6 m (2'00")

Weight

9.5 kg (20.9 lbs)

National Pokédex

#0158
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

64

119

249

Sp. Atk

44

83

205

Sp. Def

48

90

214

Speed

43

81

203

Total

314

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Totodile, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Totodile sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Totodile in Pokémon GO
Shiny Totodile in Pokémon GO

Main Series

Legends: Z-A

2025

Totodile in Pokémon Legends: Z-A
Shiny Totodile in Pokémon Legends: Z-A

Scarlet & Violet

2022

Totodile in Pokémon Scarlet & Violet
Shiny Totodile in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Totodile in Pokémon Brilliant Diamond & Shining Pearl

Ultra Sun & Ultra Moon

2017

Totodile in Pokémon Ultra Sun & Ultra Moon
Shiny Totodile in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Totodile in Pokémon Sun & Moon
Shiny Totodile in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Totodile in Pokémon Omega Ruby & Alpha Sapphire
Shiny Totodile in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Totodile in Pokémon X & Y
Shiny Totodile in Pokémon X & Y

Black 2 & White 2

2012

Totodile in Pokémon Black 2 & White 2
Shiny Totodile in Pokémon Black 2 & White 2

Black & White

2010

Totodile in Pokémon Black & White
Shiny Totodile in Pokémon Black & White

HeartGold & SoulSilver

2009

Totodile in Pokémon HeartGold & SoulSilver
Shiny Totodile in Pokémon HeartGold & SoulSilver

Platinum

2008

Totodile in Pokémon Platinum
Shiny Totodile in Pokémon Platinum

Diamond & Pearl

2006

Totodile in Pokémon Diamond & Pearl
Shiny Totodile in Pokémon Diamond & Pearl

Emerald

2004

Totodile in Pokémon Emerald
Shiny Totodile in Pokémon Emerald

FireRed & LeafGreen

2004

Totodile in Pokémon FireRed & LeafGreen
Shiny Totodile in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Totodile in Pokémon Ruby & Sapphire
Shiny Totodile in Pokémon Ruby & Sapphire

Crystal

2000

Totodile in Pokémon Crystal
Shiny Totodile in Pokémon Crystal

Gold & Silver

1999

Totodile in Pokémon Gold & Silver
Shiny Totodile in Pokémon Gold & Silver
Pick a game to see what Totodile learns there.
Totodile in Legends: Z-A

Moves Totodile learns by leveling up in Legends: Z-A.
Class
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
6Water Gun

The user attacks by blasting targets with a forceful shot of water.

Water40--
10Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Dark60--
15Bubble Beam

The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.

Water65--
21Aqua Jet

The user attacks by lunging toward targets with blinding speed.

Water30--
26Breaking Swipe

The user attacks by wildly swinging its tough tail. This also lowers targets' Attack stats for a short time.

Dragon60--
35Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
40Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
50Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
56Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
Moves Totodile can learn from Technical Machines in Legends: Z-A.
Class
TM002Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

Dragon80--
TM009Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Water60--
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM015Ice Fang

The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.

Ice65--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM041Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
TM049Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
TM070Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM124Psychic Fangs

The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.

Psychic85--
TM140Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

Water90--

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