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Scream Tail

Scream Tail

#985 in the Scarlet and Violet Pokédex

Scream Tail

#985 in the Scarlet and Violet Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

115

Attack

65

Defense

99

Sp. Atk

65

Sp. Def

115

Speed

111

Total

570

Great Tusk

Brute Bonnet

Scream Tail normal sprite

Normal

Shiny Scream Tail sprite

Shiny

Scream Tail

#985
FairyPsychic

Height

0.1 m (0'04")

Weight

0.8 kg (1.8 lbs)

Abilities

ProtosynthesisProtosynthesisHidden

It's Super Effective

Damage multipliers Scream Tail takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Poison

Ghost

Steel

Resists

Dragon

Fighting

0.25×

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
Scream Tail

Scream Tail

#985

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

Pounds with fore­ legs or tail.

StartSingNormalStatus-5515

May cause the foe to fall asleep.

StartDisableNormalStatus-10020

Disables the foe's most recent move.

7HowlNormalStatus--40

Howls to raise the spirit and boosts ATTACK.

14Noble RoarNormalStatus-10030

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

21BiteDarkPhysical6010025

An attack that may cause flinching.

28Body SlamNormalPhysical8510015

An attack that may cause paralysis.

35RestPsychicStatus--10

Sleep for 2 turns to fully recover.

42Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

49Hyper VoiceNormalSpecial9010010

A loud attack that uses sound waves to injure.

56Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

63CrunchDarkPhysical8010015

An attack that may lower SPCL.DEF.

70WishNormalStatus--10

A wish that restores HP. It takes time to work.

77Gyro BallSteelPhysical-1005

The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

84Perish SongNormalStatus--5

Both user and foe faint in 3 turns.

91BoomburstNormalSpecial14010010

The user attacks everything around it with the destructive power of a terrible, explosive sound.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Fire PunchFirePhysical7510015

A fiery punch. May cause a burn.

0Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

0Thunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0FlamethrowerFireSpecial9010015

An attack that may inflict a burn.

0Ice BeamIceSpecial9010010

An attack that may freeze the foe.

0BlizzardIceSpecial110705

An attack that may freeze the foe.

0PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0MetronomeNormalStatus--10

Randomly uses any POKéMON move.

0Fire BlastFireSpecial110855

An attack that may cause a burn.

0AmnesiaPsychicStatus--20

Sharply raises the user's SPCL.DEF.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

0SandstormRockStatus--10

Inflicts damage every turn.

0EndureNormalStatus--10

Always leaves at least 1HP.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0Baton PassNormalStatus--40

Switches while keeping effects.

0EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

0TrickPsychicStatus-10010

Tricks the foe into trading held items.

0ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Thunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

0Ice FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the foe flinch or freeze.

0Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.

0Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0Misty TerrainFairyStatus--10

The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

0Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

0Tera BlastNormalSpecial8010010

0SnowscapeIceStatus0-10

0RoarNormalStatus--20

Scares wild foes to end battle.

0UproarNormalSpecial9010010

Causes an uproar for 2 to 5 turns and prevents sleep.

0Misty ExplosionFairySpecial1001005

The user attacks everything around it and faints upon using this move. This move’s power is increased on Misty Terrain.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

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