| TM001 | Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | Normal |  | 70 | - | - |
| TM002 | Dragon Claw The user attacks by slicing targets with huge, sharp claws. | Dragon |  | 80 | - | - |
| TM005 | Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | Normal |  | - | - | - |
| TM010 | Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Fighting |  | 75 | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM014 | Fire Fang The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | Fire |  | 65 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM021 | Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | Electric |  | 65 | - | - |
| TM022 | Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Flying |  | 60 | - | - |
| TM025 | Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Dark |  | 80 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM033 | Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Normal |  | 85 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM038 | Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Fire |  | 110 | - | - |
| TM043 | Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | Flying |  | 90 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM054 | Draco Meteor The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | Dragon |  | 130 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM058 | Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | Steel |  | 80 | - | - |
| TM059 | Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | Psychic |  | 80 | - | - |
| TM061 | Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | Ghost |  | 70 | - | - |
| TM062 | Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Fire |  | 90 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM071 | Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Normal |  | 90 | - | - |
| TM072 | Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | Fire |  | 20 | - | - |
| TM075 | Dragon Pulse The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | Dragon |  | 85 | - | - |
| TM079 | Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | Flying |  | 110 | - | - |
| TM080 | Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | Steel |  | - | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM093 | Outrage The user attacks in a furious rampage, then becomes confused. | Dragon |  | 120 | - | - |
| TM096 | Hydro Pump The user attacks by blasting targets with a huge volume of water launched under great pressure. | Water |  | 110 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM114 | Flame Charge The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time. | Fire |  | 50 | - | - |
| TM124 | Psychic Fangs The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect. | Psychic |  | 85 | - | - |
| TM134 | Dual Wingbeat The user attacks by slamming targets with its wings to deal two strikes, one after the other. | Flying |  | 45 | - | - |
| TM143 | Scale Shot The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time. | Dragon |  | 15 | - | - |
| TM146 | Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | Normal |  | 150 | - | - |