Stats
Min
Max
HP
65
240
334
Attack
155
283
449
Defense
120
220
372
Sp. Atk
65
121
251
Sp. Def
90
166
306
Speed
105
193
339
Total
600
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pinsir #0127 | Mega Evolution | ![]() Mega Pinsir #0127 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Vise Grip | Normal | Physical | 55 | 100 | 30 | Grips with power ful pincers. |
| Start | Focus Energy | Normal | Status | - | - | 30 | Raises the criti cal hit ratio. |
| 4 | Bind | Normal | Physical | 15 | 85 | 20 | Binds the target for 2-5 turns. |
| 8 | Seismic Toss | Fighting | Physical | - | 100 | 20 | The user's level equals damage HP. |
| 11 | Harden | Normal | Status | - | - | 30 | Raises the user's DEFENSE. |
| 15 | Revenge | Fighting | Physical | 60 | 100 | 10 | An attack that gains power if injured by the foe. |
| 18 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 22 | Vital Throw | Fighting | Physical | 70 | - | 10 | A 2nd-strike move that never misses. |
| 22 | Double Hit | Normal | Physical | 35 | 90 | 10 | The user slams the foe with a tail, etc. The target is hit twice in a row. |
| 26 | Submission | Fighting | Physical | 80 | 80 | 20 | An attack that al so hurts the user. |
| 29 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| 33 | Storm Throw | Fighting | Physical | 60 | 100 | 10 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| 36 | Thrash | Normal | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 40 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 43 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
| 47 | Guillotine | Normal | Physical | - | 30 | 5 | A one-hit KO, pincer attack. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | False Swipe | Normal | Physical | 40 | 100 | 40 | Leaves the foe with at least 1HP. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Bulk Up | Fighting | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 0 | Smack Down | Rock | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Struggle Bug | Bug | Special | 50 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 0 | Headbutt | Normal | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 0 | Outrage | Dragon | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Feint Attack | Dark | Physical | 60 | - | 20 | An attack that never misses. |
| Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| Fury Attack | Normal | Physical | 15 | 85 | 20 | Jabs the target 2-5 times. |
| Me First | Normal | Status | - | - | 20 | The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. |
| Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |























Physical
Status
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