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National Dex / Fuecoco

Fuecoco

Back to Pokédex

Fuecoco

#0909 in the National Pokédex • Fire Croc Pokémon

Fuecoco sprite

Normal

Shiny Fuecoco sprite

Shiny

Pokémon HOME art

Details

Type

Category

Fire Croc Pokémon

Height

0.4 m (1'04")

Weight

9.8 kg (21.6 lbs)

National Pokédex

#0909

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

67

244

338

Attack

45

85

207

Defense

59

110

238

Sp. Atk

63

117

247

Sp. Def

40

76

196

Speed

36

69

188

Total

310

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Fuecoco, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Fuecoco

Fuecoco

#0909

Level 16

Crocalor

Crocalor

#0910

Crocalor

Crocalor

#0910

Level 36

Skeledirge

Skeledirge

#0911

Fuecoco sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Fuecoco in Pokémon GO
Shiny Fuecoco in Pokémon GO

Main Series

Scarlet & Violet

2022

Fuecoco in Pokémon Scarlet & Violet
Shiny Fuecoco in Pokémon Scarlet & Violet

Moves Fuecoco learns in Scarlet and Violet.
Fuecoco in Scarlet and Violet

Moves Fuecoco learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal-10030
StartEmber

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025
7Round

The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.

Normal6010015
12Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
15Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
17Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal--10
21Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
25Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
28Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
32Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
36Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
Moves Fuecoco can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM005Mud-Slap

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Ground2010010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM008Fire Fang

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire659515
TM009Thunder Fang

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Electric659515
TM019Disarming Voice

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Fairy40-15
TM024Fire Spin

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Fire358515
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM030Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM038Flame Charge

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

Fire5010020
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM071Seed Bomb

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM107Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM117Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
TM118Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

Fire959010
TM122Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM144Fire Pledge

A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

Fire8010010
TM156Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TM157Overheat

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Fire130905
TM165Flare Blitz

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

Fire12010015
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM172Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM207Temper Flare

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Fire7510010
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Egg moves Fuecoco can learn in Scarlet and Violet.
Class
Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison1209010
Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
Slack Off

The user slacks off, restoring its own HP by up to half its max HP.

Normal--5

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