| TM001 | Take Down |  | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM005 | Mud-Slap |  | Special | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| TM007 | Protect |  | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM008 | Fire Fang |  | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| TM009 | Thunder Fang |  | Physical | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| TM019 | Disarming Voice |  | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| TM024 | Fire Spin |  | Special | 35 | 85 | 15 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| TM025 | Facade |  | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM030 | Snarl |  | Special | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| TM038 | Flame Charge |  | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| TM047 | Endure |  | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day |  | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM055 | Dig |  | Physical | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| TM059 | Zen Headbutt |  | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM066 | Body Slam |  | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 | Sleep Talk |  | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM071 | Seed Bomb |  | Physical | 80 | 100 | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM084 | Stomping Tantrum |  | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM085 | Rest |  | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM103 | Substitute |  | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM107 | Will-O-Wisp |  | Status | - | 85 | 15 | The user shoots a sinister flame at the target to inflict a burn. |
| TM108 | Crunch |  | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TM117 | Hyper Voice |  | Special | 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| TM118 | Heat Wave |  | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| TM122 | Encore |  | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| TM125 | Flamethrower |  | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM130 | Helping Hand |  | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| TM141 | Fire Blast |  | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM144 | Fire Pledge |  | Special | 80 | 100 | 10 | A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
| TM156 | Outrage |  | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| TM157 | Overheat |  | Special | 130 | 90 | 5 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM165 | Flare Blitz |  | Physical | 120 | 100 | 15 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| TM171 | Tera Blast |  | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM172 | Roar |  | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM207 | Temper Flare |  | Physical | 75 | 100 | 10 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM224 | Curse |  | Status | - | - | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |