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National Dex / Flutter Mane

Flutter Mane

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Flutter Mane

#0987 in the National Pokédex • Paradox Pokémon

Flutter Mane sprite

Normal

Shiny Flutter Mane sprite

Shiny

Pokémon HOME art

Details

Category

Paradox Pokémon

Height

1.4 m (4'07")

Weight

4 kg (8.8 lbs)

National Pokédex

#0987
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

55

103

229

Defense

55

103

229

Sp. Atk

135

247

405

Sp. Def

135

247

405

Speed

135

247

405

Total

570

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Flutter Mane, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Flutter Mane

Flutter Mane

#0987

No evolutions

Games where Flutter Mane appears, newest first. Each link opens that game's Pokédex page.

Games

Main Series

Moves Flutter Mane learns in Scarlet and Violet.
Moves Flutter Mane learns by leveling up in Scarlet and Violet.
Class
StartConfuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
StartSpite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
StartAstonish

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

Ghost3010015
7Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Psychic6510020
14Mean Look

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Normal--5
21Memento

The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

Dark-10010
28Wish

One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.

Normal--10
35Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
42Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
49Mystical Fire

The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

Fire7510010
56Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
63Psyshock

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Psychic8010010
70Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
77Pain Split

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Normal--20
84Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

Fairy9510015
91Perish Song

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Normal--5
Moves Flutter Mane can learn from Technical Machines in Scarlet and Violet.
Class
TM002Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

Fairy-10020
TM003Fake Tears

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

Dark-10020
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM016Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Psychic6510020
TM017Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
TM019Disarming Voice

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Fairy40-15
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM029Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM033Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20
TM034Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Ice559515
TM037Draining Kiss

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

Fairy5010010
TM041Stored Power

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Psychic2010010
TM042Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

Ghost-10015
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM054Psyshock

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Psychic8010010
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM079Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM087Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM092Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
TM094Dark Pulse

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

Dark8010015
TM101Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM114Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM117Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM129Calm Mind

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Psychic--20
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM139Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10
TM151Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM161Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM177Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
TM198Poltergeist

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

Ghost110905
TM202Pain Split

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Normal--20

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