Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet

Events

Championships

Tools

Upgrade
National Dex / Flamigo

Flamigo

Back to Pokédex

Flamigo

#0973 in the National Pokédex • Synchronize Pokémon

Flamigo sprite

Normal

Shiny Flamigo sprite

Shiny

Pokémon HOME art

Details

Category

Synchronize Pokémon

Height

1.6 m (5'03")

Weight

37 kg (81.6 lbs)

National Pokédex

#0973
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

82

274

368

Attack

115

211

361

Defense

74

137

271

Sp. Atk

75

139

273

Sp. Def

64

119

249

Speed

90

166

306

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Flamigo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Flamigo

Flamigo

#0973

No evolutions

Flamigo sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Flamigo in Pokémon GO
Shiny Flamigo in Pokémon GO

Main Series

Legends: Z-A

2025

Flamigo in Pokémon Legends: Z-A
Shiny Flamigo in Pokémon Legends: Z-A

Scarlet & Violet

2022

Flamigo in Pokémon Scarlet & Violet
Shiny Flamigo in Pokémon Scarlet & Violet
Pick a game to see what Flamigo learns there.
Flamigo in Legends: Z-A

Moves Flamigo learns by leveling up in Legends: Z-A.
Class
StartMimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

Normal---
StartPeck

The user attacks by jabbing targets with a sharply pointed beak or horn.

Flying35--
9Detect

The user takes on a protective stance that prevents incoming attacks from landing.

Fighting---
12Wing Attack

The user attacks by spreading its imposing wings wide and slamming them into targets.

Flying60--
15Focus Energy

The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.

Normal---
18Lunge

The user attacks by lunging toward targets with full force. This also lowers targets' Attack stats for a short time.

Bug80--
21Brutal Swing

The user attacks everything nearby by swinging about violently.

Dark60--
26Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

Flying45--
30Feather Dance

The user buries targets in a mass of down, which lowers targets' Attack stats for a while.

Flying---
35Air Slash

The user attacks with a blade of air that slices even the sky. This may also make targets flinch.

Flying75--
42Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
47Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

Flying90--
54Brave Bird

The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.

Flying120--
Moves Flamigo can learn from Technical Machines in Legends: Z-A.
Class
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM011Bulk Up

The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.

Fighting---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM022Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM041Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
TM043Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

Flying90--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM079Hurricane

The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.

Flying110--
TM082U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Bug70--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM094Whirlwind

The user creates a strong wind to drive targets back a good distance.

Normal---
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM107Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM113Low Sweep

The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.

Fighting65--
TM125Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

Normal---
TM134Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

Flying45--
TM144Triple Axel

The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.

Ice40--
TM153Sky Attack

The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.

Flying140--

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.