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National Dex / Delphox

Delphox

Back to Pokédex

#0655 in the National Pokédex • Fox Pokémon

Delphox sprite

Normal

Shiny Delphox sprite

Shiny

Pokémon HOME art

Details

Category

Fox Pokémon

Height

1.5 m (4'11")

Weight

39 kg (86 lbs)

National Pokédex

#0655

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

69

128

260

Defense

72

134

267

Sp. Atk

114

209

359

Sp. Def

100

184

328

Speed

104

191

337

Total

534

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Delphox, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Fennekin

Fennekin

#0653

Level 16

Braixen

Braixen

#0654

Braixen

Braixen

#0654

Level 36

Delphox

Delphox

#0655

Delphox

Delphox

#0655

Mega Evolution

Mega Delphox

Mega Delphox

#0655

Mega Evolutions of Delphox, with their types and base stats.

Delphox sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Delphox in Pokémon GO
Shiny Delphox in Pokémon GO
Mega Delphox in Pokémon GO
Shiny Mega Delphox in Pokémon GO

Main Series

Legends: Z-A

2025

Delphox in Pokémon Legends: Z-A
Shiny Delphox in Pokémon Legends: Z-A
Mega Delphox in Pokémon Legends: Z-A
Shiny Mega Delphox in Pokémon Legends: Z-A

Scarlet & Violet

2022

Delphox in Pokémon Scarlet & Violet
Shiny Delphox in Pokémon Scarlet & Violet

Ultra Sun & Ultra Moon

2017

Delphox in Pokémon Ultra Sun & Ultra Moon
Shiny Delphox in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Delphox in Pokémon Sun & Moon
Shiny Delphox in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Delphox in Pokémon Omega Ruby & Alpha Sapphire
Shiny Delphox in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Delphox in Pokémon X & Y
Shiny Delphox in Pokémon X & Y

Pick a game to see what Delphox learns there.
Delphox in Legends: Z-A

Moves Delphox learns by leveling up in Legends: Z-A.
Class
Evo.Future Sight

A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Psychic120--
Evo.Mystical Fire

The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.

Fire75--
Evo.Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Normal---
5Ember

The user attacks by shooting out small flames. This may also leave targets with a burn.

Fire40--
14Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Fairy---
17Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Psychic65--
20Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Fire20--
25Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
31Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
35Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
38Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
41Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
46Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
54Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
Moves Delphox can learn from Technical Machines in Legends: Z-A.
Class
TM003Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM050Overheat

The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

Fire130--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM057Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM060Future Sight

A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Psychic120--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM068Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

Fire95--
TM071Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
TM072Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Fire20--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM083Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Dark---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM097Heal Block

The user prevents targets from recovering HP through moves or items for a while.

Psychic---
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM104Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

Fire120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM114Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

Fire50--
TM117Silver Wind

The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once.

Bug60--
TM119Ominous Wind

The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.

Ghost60--
TM127Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

Psychic100--
TM130Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric50--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM145Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

Normal40--
TM158Blast Burn

The user attacks by razing targets with a fiery explosion. The recoil will leave the user unable to move for a short time.

Fire150--

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