| Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | Level: Evo. | Psychic |  | 120 | 10s | Level 10 or Seed of Mastery |
| Mystical Fire The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time. | Level: Evo. | Fire |  | 75 | 8s | Level 39 or Seed of Mastery |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | Level: Evo. | Ghost |  | 80 | 8s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal |  | 40 | 4s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: Start | Normal |  | — | 7s | Level 10 or Seed of Mastery |
| Ember The user attacks by shooting out small flames. This may also leave targets with a burn. | Level: 5 | Fire |  | 40 | 6s | Level 8 or Seed of Mastery |
| Charm The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | Level: 14 | Fairy |  | — | 10s | Level 17 or Seed of Mastery |
| Psybeam The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | Level: 17 | Psychic |  | 65 | 6s | Level 20 or Seed of Mastery |
| Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | Level: 20 | Fire |  | 20 | 7s | Level 23 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | Level: 25 | Psychic |  | — | 12s | Level 28 or Seed of Mastery |
| Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | Level: 31 | Psychic |  | 80 | 8s | Level 34 or Seed of Mastery |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Level: 35 | Fire |  | 90 | 8s | Level 38 or Seed of Mastery |
| Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | Level: 38 | Fire |  | — | 10s | Level 41 or Seed of Mastery |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | Level: 41 | Psychic |  | 90 | 8s | Level 44 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Level: 46 | Psychic |  | — | 12s | Level 49 or Seed of Mastery |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Level: 54 | Fire |  | 110 | 10s | Level 57 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | TM047 | Psychic |  | — | 12s | Level 49 or Seed of Mastery |
| Blast Burn The user attacks by razing targets with a fiery explosion. The recoil will leave the user unable to move for a short time. | TM158 | Fire |  | 150 | 20s | Not established |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic |  | — | 18s | Not established |
| Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | TM130 | Electric |  | 50 | 6s | Not established |
| Dazzling Gleam The user attacks with a powerful flash of light. | TM092 | Fairy |  | 80 | 8s | Not established |
| Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | TM032 | Normal |  | — | 15s | Not established |
| Dream Eater The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. | TM127 | Psychic |  | 100 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal |  | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal |  | 70 | 7s | Not established |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire |  | 110 | 10s | Level 57 or Seed of Mastery |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire |  | 75 | 7s | Not established |
| Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | TM072 | Fire |  | 20 | 7s | Level 23 or Seed of Mastery |
| Flame Charge The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time. | TM114 | Fire |  | 50 | 6s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire |  | 90 | 8s | Level 38 or Seed of Mastery |
| Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | TM104 | Fire |  | 120 | 8s | Not established |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting |  | 120 | 12s | Not established |
| Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | TM060 | Psychic |  | 120 | 10s | Level 10 or Seed of Mastery |
| Heal Block The user prevents targets from recovering HP through moves or items for a while. | TM097 | Psychic |  | — | 12s | Not established |
| Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | TM068 | Fire |  | 95 | 9s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal |  | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal |  | 90 | 8s | Not established |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic |  | — | 12s | Level 28 or Seed of Mastery |
| Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | TM099 | Normal |  | — | 4s | Not established |
| Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | TM083 | Dark |  | — | 15s | Not established |
| Ominous Wind The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | TM119 | Ghost |  | 60 | 6s | Not established |
| Overheat The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | TM050 | Fire |  | 130 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal |  | — | 15s | Not established |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | TM063 | Psychic |  | 90 | 8s | Level 44 or Seed of Mastery |
| Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | TM003 | Psychic |  | 80 | 8s | Level 34 or Seed of Mastery |
| Razor Wind The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. | TM145 | Normal |  | 40 | 12s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic |  | — | 12s | Not established |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | TM051 | Normal |  | — | 12s | Not established |
| Scorching Sands The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. | TM136 | Ground |  | 70 | 7s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost |  | 80 | 8s | Level 10 or Seed of Mastery |
| Silver Wind The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once. | TM117 | Bug |  | 60 | 6s | Not established |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass |  | 120 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal |  | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal |  | 60 | 5s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric |  | 75 | 7s | Not established |
| Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | TM057 | Fire |  | — | 10s | Level 41 or Seed of Mastery |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic |  | 80 | 8s | Not established |