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Z-A / Pokédex

Braixen

Back to Pokédex

Braixen

Lumiose City #218 in the Pokémon Legends: Z-A Pokédex

Braixen in the National Pokédex
Braixen render

Normal

Shiny Braixen render

Shiny

It keeps a twig in its tail. Using friction from its tail fur, it sets the twig on fire and launches into battle.

Details

Type

Fire

Category

-

Height

1 m (3'03")

Weight

14.5 kg (32 lbs)

National Pokédex

#0654

Pokédex

Lumiose City #218

Braixen in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

59

228

322

Attack

59

110

238

Defense

58

108

236

Sp. Atk

90

166

306

Sp. Def

70

130

262

Speed

73

135

269

Total

409

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #218
EV yield
2 SpA
Catch rate
45
Base Exp.
143
Gender
87.5% male
12.5% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Fennekin

Fennekin

Lumiose City #217

Reach level 16 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Braixen

Braixen

Lumiose City #218

Braixen

Braixen

Lumiose City #218

Reach level 36 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Delphox

Delphox

Lumiose City #219

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Tail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Level: Start

Normal—7sLevel 10 or Seed of Mastery
Ember

The user attacks by shooting out small flames. This may also leave targets with a burn.

Level: 5

Fire406sLevel 8 or Seed of Mastery
Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Level: 14

Fairy—10sLevel 17 or Seed of Mastery
Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Level: 17

Psychic656sLevel 20 or Seed of Mastery
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Level: 20

Fire207sLevel 23 or Seed of Mastery
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Level: 25

Psychic—12sLevel 28 or Seed of Mastery
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Level: 31

Psychic808sLevel 34 or Seed of Mastery
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Level: 35

Fire908sLevel 38 or Seed of Mastery
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Level: 38

Fire—10sLevel 41 or Seed of Mastery
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Level: 41

Psychic908sLevel 44 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Level: 46

Psychic—12sLevel 49 or Seed of Mastery
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Level: 54

Fire11010sLevel 57 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sLevel 49 or Seed of Mastery
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sLevel 57 or Seed of Mastery
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

TM072

Fire207sLevel 23 or Seed of Mastery
Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

TM114

Fire506sNot established
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sLevel 38 or Seed of Mastery
Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

TM104

Fire1208sNot established
Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

TM068

Fire959sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sLevel 28 or Seed of Mastery
Overheat

The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

TM050

Fire13010sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sLevel 44 or Seed of Mastery
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

TM003

Psychic808sLevel 34 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

TM057

Fire—10sLevel 41 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

6 acquisition contexts · showing 6

Location and methodCapture levelHyperspace battle levelConditions

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
23–25133–135

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

4★ Fire-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
36–38161–163

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

4★ Fire-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
45–47170–172

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Psychic-type Hyperspace Wild Zones

4★ Psychic-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
36–38161–163

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Psychic-type Hyperspace Wild Zones

4★ Psychic-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
45–47170–172

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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