| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Sandstorm | Rock | Status | - | - | 10 | Inflicts damage every turn. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 0 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 0 | Hone Claws | Dark | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Struggle Bug | Bug | Special | 50 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Nature Power | Normal | Status | - | - | 20 | The type of attack varies depending on the location. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Spikes | Ground | Status | - | - | 20 | Hurts foes when they switch out. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Sand Tomb | Ground | Physical | 35 | 85 | 15 | Traps and hurts the foe in quicksand for 2 to 5 turns. |
| 0 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 0 | Solar Blade | Grass | Physical | 125 | 100 | 10 | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |